3 ‐ structs and data init - shoganaix/42Cub3d GitHub Wiki
aux
/* color */
typedef struct s_color
{
int r;
int g;
int b;
} t_color;
/* Cardinal points / direction */
typedef enum e_card
{
NO,
SO,
WE,
EA,
NUM_CARD
} t_card;
/* error */ // ??
typedef enum e_errcode
{
ERR_OK,
ERR_xxx,
...
NUM_ERR
} t_errcode;
cub - main structures
/* cub info */
typedef struct s_info
{
char *textures[4];
t_color floor;
t_color ceiling;
} t_info;
/* cub map */
typedef struct s_map
{
char **map;
int height;
int width;
... ?
} t_map;
/* cub */
typedef struct s_cub
{
t_info info;
t_map map;
... ?
} t_cub;
mlx structures
/* MLX */
typedef struct s_game {
void *mlx;
void *win;
} t_game;
typedef struct s_image
{
void *mlximg;
char *addr;
int bits_per_pixel;
int line_size;
int endian;
} t_image;