Setup MateSDK (Required for Mods ME Models) - shinyflvre/Mate-Engine GitHub Wiki
Setting Up MateSDK for Modding
Here’s a simple step-by-step guide on how to set up MateSDK to create mods or custom .ME
models for MateEngine.
In order to start modding, you’ll need the following:
- Unity Engine
- Visual Studio
- MateEngine Source Code
Step 1: Download the Source Code
You can download the full MateEngine Unity project from GitHub:
https://github.com/shinyflvre/Mate-Engine
Click the green Code button, then select “Download ZIP”.
This will download the entire Unity project to your computer.
Step 2: Extract the Project
After the .zip
file is downloaded, use your preferred archive tool (WinRAR, 7-Zip, etc.) to extract the project folder.
Step 3: Open in Unity Hub
- Open Unity Hub.
- Click Add → Add project from disk.
- Select the root folder of the extracted MateEngine project.
- Unity will now load the project and automatically download all required packages.
Once that’s done, you’re ready to start working with MateSDK and begin modding!
Important Notes
- Basic Unity knowledge is required.
- This is not a Unity or Visual Studio tutorial.
- If you don’t understand how Unity works, take some time to learn before asking how things work.
- Everything needed for MateEngine modding is written in this wiki.
If you still want to mod, please make sure to study how Unity and C# work first.