Simulation - sgvhak/airhockey-project GitHub Wiki

pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python.

Box2D - A 2D Physics Engine for Games

Using a simulator adapted from:

Prey Predator Interception: (not used)

Circle Line Interception: (not used)

Circle Line Intersection: