Benchmarking Pentesting - sgml/signature GitHub Wiki
Game Testing
CI/CD Testing
Topic | Person | Summary | Link |
---|---|---|---|
Automated Testing in Game Development | Mina Pêcheux | Discusses automating testing in game development to reduce manual effort and improve quality. | Read here |
Cross-Platform Builds | Jacob Schmitt | Explains how CI/CD pipelines streamline cross-platform builds for gaming. | Read here |
Shifting QA Left in Game Development | Rob Sandberg | Shares expertise on integrating QA early in CI/CD to improve agility and catch issues earlier. | Read here |
Manual Testing
QA Testing Gap | Description |
---|---|
Physics Engine Edge Cases | Testing collision detection and ragdoll mechanics is hard to automate due to unpredictable player interactions. |
Rendering Pipeline Validation | Ensuring complex shaders, lighting effects, and post-processing across hardware is challenging to automate. |
Controller Input Latency | Validating input latency and haptic feedback for controllers requires manual testing. |
Network Code Stress Testing | Simulating real-world multiplayer scenarios on console networks like Xbox Live is difficult to automate. |
AI Pathfinding and Behavior | Testing NPC pathfinding and decision-making in open-world games often requires manual validation. |
Dynamic Asset Streaming | Verifying real-time asset loading in open-world games across varied hardware performance is tricky to automate. |
Peripheral Compatibility | Ensuring functionality of peripherals like VR headsets and adaptive controllers needs manual validation. |
Localization in UI/UX | Checking localized text and cultural appropriateness in UI/UX elements is challenging to automate. |
Cheat Detection Systems | Validating anti-cheat mechanisms and exploits requires creative manual testing to simulate player behavior. |
Cross-Platform Synchronization | Testing save data, achievements, and multiplayer progress across platforms often requires manual intervention. |
UX Testing
- https://developers.google.com/web/tools/lighthouse#devtools
- https://css-tricks.com/random-interesting-facts-htmlsvg-usage/
- https://www.owasp.org/index.php/Testing_for_SSI_Injection_(OTG-INPVAL-009)
- https://alistapart.com/article/the-coming-revolution-in-email-design
- https://jrsinclair.com/articles/2017/indentation-is-the-enemy-less-complex-javascript/
- https://css-tricks.com/this-sites-domain-is-stolen/
- https://www.ibm.com/blogs/bluemix/2016/09/phishing-prevention/
- https://news.ycombinator.com/item?id=3304512
- http://ajaxian.com/archives/tabnabbing-phishing-by-switching-background-tab-content
- http://www.technicalinfo.net/papers/Phishing.html
- https://github.com/enaqx/awesome-pentest
- http://www.perftestplus.com/core_principles.htm
- http://www.mercury-consulting-ltd.com/wp/Performance_Testing_Traps.html
- https://www.linkedin.com/pulse/performance-load-stress-endurance-test-which-do-you-want-chris-jones/