Piglin Brute Rework - seymourimadeit/Piglin-Proliferation GitHub Wiki
Piglin Brutes now have a special attack, making them more dangerous than ever before: A Piglin Brute charges at the player using the new Buckler shield variant
Fig. 2: A Piglin Brute charging at the player. If you're not careful around them, they can knock you to your doom...
Inspired by the arm brace on their vanilla texture, Piglin Brutes now carry a Buckler, a specialised shield which they use in a new charge attack; they rush towards their enemies at high speed and try to bash into them, dealing massive damage and knockback if they land a hit.
If you defeat a Brute in combat or raid a Bastion chest, you can get a Buckler of your very own! It lets you charge forward for 0.75 seconds, during which you cannot turn, jump, or be knocked back. Bashing into an entity while charging deals 6-8 Attack Damage and activates your Critical Aura (exclusive to players), which ensures that your next attack is a critical one. However, you can't charge in water - this was implemented to avoid overlap with Riptide Tridents.
Full details can be found in-game by hovering over a Buckler item and pressing Sneak: The Buckler's Item Description, which shows how it affects the player upon use (i.e. Forward Charge lasts 0.75 seconds, +900% speed, +10 knockback resistance -100% Turning Speed, -100% Jump Strength) as well as what happens when you collide with an entity (i.e. 6-8 Attack Damage, Gain Critical Aura - a new ability which ensures that your next attack will be critical, but is lost if you swing your hand in any way. You cannot charge forward in water.
The Buckler has exclusive enchantments! Both of these replace Critical Aura with a different, unique ability.
Fig. 3: A nether enchanting setup, perfect for the Buckler.
- Turning (Levels I-V): Each level increases your turning speed and charging time but decreases the shield bash's attack damage. At max level, you have complete turn control for 2 seconds but only deal 1-2 damage. Disables Critical Aura gain after shield bashing.
- Bang! (Levels I-III): Shield bashing creates an explosion instead of a regular attack, which is larger at higher enchantment levels. It deals heavy damage to any entities in the area, but that includes you! It also decreases the Buckler's durability a lot faster than usual, so be careful how you use it... Disables Critical Aura gain after shield bashing.
In the config, you can:
- Disable this feature entirely by removing the Buckler from Piglin Brutes and Bastions
- Disable the after image visual effect when an entity charges
- Tweak the charging times for default and Turning-enchanted bucklers
- Change the length of the Buckler's cooldown
- Make the explosion from Bang! destroy blocks as well
- Let other modded entities use the Buckler
- Currently used for Guard Villagers
- May not work as intended in every case
- Enable an experimental feature where Turning-enchanted Bucklers allow you to 'launch' off of blocks you collide with