Terrains - seggil/warciv GitHub Wiki
The different types of terrain each have different strengths and drawbacks. When choosing a place for a new city, make sure there are enough food-producing squares nearby to support your growing population.
The net benefit of a square for your city depends on your government type as well as city improvements and wonders.
Workers can transform tree tile to plain and swamp to grass.
Engineers can directly transform land, with the results detailed in the catalogue below. For transforming swamp to ocean, one of the eight adjoining squares must be ocean already.
For transforming ocean into swamp at least three of eight adjoining squares must be land. Load the engineers on a transport to move them on the right place on the ocean. The new swamp will have a river if built adjacent to some river square's single mouth.