MeganeX superlight 8K - sboys3/CustomHeadsetOpenVR GitHub Wiki
MeganeX superlight 8K
The Custom Headset driver allows the MeganeX to be run as a native StreamVR headset. This means there are no extra layers between SteamVR and the headset.
Shiftall Software
When Custom Headset is running the MeganeX, the Shiftall software has no part in running SteamVR but is still used to change brightes and IPD. The Shiftall software also monitors the headset so it is suggested to leave it running.
Eventually Shiftall will include a version of Custom Headset in their software. When you see the MeganeXsuperlight8K_Native driver that is a version of CustomHeadsetOpenVR. You can continue to use Custom Headset from this repository for newer features and more customization over the built in version.
MeganeX Settings
All settings have descriptions in the GUI that should give you an idea about what they do.
Custom Shader
The custom shader can have some major improvements for the MeganeX when enabled. It is disabled by default because it has the chance to break future versions of SteamVR.
- Subpixel Shift: The sub-pixel shift feature shifts the sampling for the sub-pixels into the proper locations for more sharpness and cleaner lines. There is pretty much zero computational cost to doing this. If you look really closely with this off, it is possible to see a very fine saw-tooth pattern on the sides of vertical lines due to the hexagonal sub-pixel arrangement. With the offsets each sub-pixel is sampled individually which allows sharpness improvements up to around 500% of the 1:1 resolution. This shadertoy demonstrates the effect and its improvements. Set EnableSubpixleOffsets to 0 to disable the subpixel shifts. https://www.shadertoy.com/view/Wcd3D7
- sRGB Color Correction: The BOE displays of the MeganeX are DCI-P3 color displays. This means they have more vibrant red and green colors than most displays. By default the entire color range of the displays are used. However most applications are designed for the more limited sRGB color space which means the colors are being over saturated by the display. This option instead limits the display to the sRGB color space for more accurate colors. There is also banding at the edge of the DCI-P3 color space that is lessened by this mode.