Natives (Actors) - samp-incognito/samp-streamer-plugin GitHub Wiki
Refer to the SA-MP wiki for more information. Many of these natives are derived from the default SA-MP natives.
- CreateDynamicActor
(modelid, Float:x, Float:y, Float:z, Float:r, invulnerable = 1, Float:health = 100.0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_ACTOR_SD, areaid = -1, priority = 0) - DestroyDynamicActor
(actorid) - IsValidDynamicActor
(actorid) - IsDynamicActorStreamedIn
(actorid, forplayerid) - GetDynamicActorVirtualWorld
(actorid) - SetDynamicActorVirtualWorld
(actorid, vworld) - ApplyDynamicActorAnimation
(actorid, animlib[], animname[], Float:fdelta, loop, lockx, locky, freeze, time) - ClearDynamicActorAnimations
(actorid) - GetDynamicActorFacingAngle
(actorid, &Float:ang) - SetDynamicActorFacingAngle
(actorid, Float:ang) - GetDynamicActorPos
(actorid, &Float:x, &Float:y, &Float:z) - SetDynamicActorPos
(actorid, Float:x, Float:y, Float:z) - GetDynamicActorHealth
(actorid, &Float:health) - SetDynamicActorHealth
(actorid, Float:health) - SetDynamicActorInvulnerable
(actorid, invulnerable = 1) - IsDynamicActorInvulnerable
(actorid) - GetPlayerTargetDynamicActor
(playerid) - GetPlayerCameraTargetDynActor
(playerid)
Notes
- Because per-player actors do not exist, an actor that has been streamed in will be visible to every player. However, the actor will remain streamed out until every possible constraint (
worldid,interiorid,playerid, andareaid) is satisfied.