[Modding] Adding custom icons - salutesh/DayZ-Expansion-Scripts GitHub Wiki
You can add your own icons which you can access by their name (must be unique!) in various systems like the map markers, notifications and market for categories/traders by overriding ExpansionIcons::Generate
(don't forget to call super
or you'll break icons elsewhere):
This file need to be inside 3_Game
modded class ExpansionIcons
{
override void Generate()
{
super.Generate();
//! "<Name>, "<Localisation>", "<Path>"
AddIcon("My Icon 1", "", "Path/To/Your/Icon1");
AddIcon("My Icon 2", "", "Path/To/Your/Icon2");
//! Etc.
}
}
Note that localisation is currently not used, so just leave it empty.