External Resources - sahilshahpatel/fluid-sim GitHub Wiki
Algorithm Resources
- Jos Stam's original 2003 paper Real-Time Fluid Dynamics for Games: https://www.autodesk.com/research/publications/real-time-fluid-dynamics
- Inspecto's explanation of Stam's algorithm on YouTube: https://www.youtube.com/watch?v=qsYE1wMEMPA
- Nvidia's GPU Gems chapter on implementing Stam's algorithm on the GPU: https://developer.download.nvidia.com/books/HTML/gpugems/gpugems_ch38.html
- Mike Ash's 3D modification to Stam's algorithm: https://mikeash.com/pyblog/fluid-simulation-for-dummies.html
Other Resources
- WebGL Tutorials: https://webglfundamentals.org/
- WebGL API Docs: https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API