Roadmap - s-leger/archipack GitHub Wiki
Todo
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Investigate further on interoperability via ifcOpenShell, see ifcOpenShell tread
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Find pure python shapely polygonize alternative -
Improve opengl on-screen manipulators -
Improve fences for Stairsstill need to implements user defined profile for handrails and strings -
Parametric fences object -
Parametric kitchen cabinets
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Walls heights manipulators
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Stronger wall mesh generator : allow height and width changes across segments, while making top/bottom faces more consistant (always planar)
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Non linear shapes for Stair strings (following steps along z axis)
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Rework fence to support
offset, unser defined post and sub rotation,user defined flexible objects between subs (scaling according available space and with boundary alignement instead of center) -
Unify pick tools output behaviour (points use keyboard F and alt+F) the other ones output on exit. -
Create doors and windows maybe based on achitectural tools window generator, but in a more "architectural point of view" (eg: size should be the hole size and not the object boundary, as architects do) -
Create walls from selected polygons -
Handle materials and uvs -
Handle automagic booleans -
Creating roof from axis/boundary lines -
Extended documentation for freezed features
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Incorporate columns, curtains.. from Archimesh to make more complete feature set (prevent re-create wheels and save lot of coding time)
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Renderging ability for manipulators (mostly done yet)