Roadmap - s-leger/archipack GitHub Wiki

Todo

  • Investigate further on interoperability via ifcOpenShell, see ifcOpenShell tread

  • Find pure python shapely polygonize alternative

  • Improve opengl on-screen manipulators

  • Improve fences for Stairs still need to implements user defined profile for handrails and strings

  • Parametric fences object

  • Parametric kitchen cabinets

  • Walls heights manipulators

  • Stronger wall mesh generator : allow height and width changes across segments, while making top/bottom faces more consistant (always planar)

  • Non linear shapes for Stair strings (following steps along z axis)

  • Rework fence to support offset, unser defined post and sub rotation, user defined flexible objects between subs (scaling according available space and with boundary alignement instead of center)

  • Unify pick tools output behaviour (points use keyboard F and alt+F) the other ones output on exit.

  • Create doors and windows maybe based on achitectural tools window generator, but in a more "architectural point of view" (eg: size should be the hole size and not the object boundary, as architects do)

  • Create walls from selected polygons

  • Handle materials and uvs

  • Handle automagic booleans

  • Creating roof from axis/boundary lines

  • Extended documentation for freezed features

  • Incorporate columns, curtains.. from Archimesh to make more complete feature set (prevent re-create wheels and save lot of coding time)

  • Renderging ability for manipulators (mostly done yet)