skill_trees - ryzom/ryzomcore GitHub Wiki


title: Skill Trees description: published: true date: 2023-03-25T02:27:46.485Z tags: editor: markdown dateCreated: 2023-03-25T02:17:55.373Z

Each skill is listed internally as a shorthand abbreviation. Below are graphs that depict each skill tree to their fullest extent. They are sorted in alphabetical order from left to right, with numeric characters taking priority.

Abbreviation Schema

Each abbreviation starts with the letter "S." This simply means "skill."

There are three common suffix that a skill can have. These are "A" for advanced, "E" for expert, or "M" for master. i.e. SCAHBEM for (Skill) Crafting Armor Heavy Boots (Expert) Master.

As you may have noticed, despite being the master skill, which is the final tier, it still contains the expert tag. This is required to maintain proper progression of skill trees. However, not every skill has an "advanced" suffix, instead being replaced by another descriptor such as "Boots," as shown in the above example. Regardless, all trees eventually have an "expert" (*) and "master" tag.

(*) Except the Fight tree in general. They split at the advanced and the expert tier and may have descriptive abbreviations instead of the common suffixes. i.e. SFM2SSM (Skill) Fight Melee 2(Handed) Slashing Sword Master

Craft

@startuml !pragma layout smetana

label SC label "SCA (Armor)" label SCAH label SCAHB label SCAHBE label SCAHBEM label SCAHG label SCAHGE label SCAHGEM label SCAHH label SCAHHE label SCAHHEM label SCAHP label SCAHPE label SCAHPEM label SCAHS label SCAHSE label SCAHSEM label SCAHV label SCAHVE label SCAHVEM label SCAL label SCALB label SCALBE label SCALBEM label SCALG label SCALGE label SCALGEM label SCALP label SCALPE label SCALPEM label SCALS label SCALSE label SCALSEM label SCALV label SCALVE label SCALVEM label SCAM label SCAMB label SCAMBE label SCAMBEM label SCAMG label SCAMGE label SCAMGEM label SCAMP label SCAMPE label SCAMPEM label SCAMS label SCAMSE label SCAMSEM label SCAMV label SCAMVE label SCAMVEM label SCAS label SCASB label SCASBE label SCASBEM label SCASS label SCASSE label SCASSEM

label "SCJ (Jewels)" label SCJA label SCJAA label SCJAAE label SCJAAEM label SCJB label SCJBA label SCJBAE label SCJBAEM label SCJD label SCJDA label SCJDAE label SCJDAEM label SCJE label SCJEA label SCJEAE label SCJEAEM label SCJP label SCJPA label SCJPAE label SCJPAEM label SCJR label SCJRA label SCJRAE label SCJRAEM

label "SCM (Melee)" label SCM1 label SCM1A label SCM1AE label SCM1AEM label SCM1D label SCM1DE label SCM1DEM label SCM1M label SCM1ME label SCM1MEM label SCM1P label SCM1PE label SCM1PEM label SCM1S label SCM1SE label SCM1SEM label SCM1T label SCM1TE label SCM1TEM label SCM2 label SCM2A label SCM2AE label SCM2AEM label SCM2M label SCM2ME label SCM2MEM label SCM2P label SCM2PE label SCM2PEM label SCM2S label SCM2SE label SCM2SEM label SCMC label SCMCA label SCMCAE label SCMCAEM

label "SCR (Range)" label SCR1 label SCR1P label SCR1PE label SCR1PEM label SCR2 label SCR2A label SCR2AE label SCR2AEM label SCR2L label SCR2LE label SCR2LEM label SCR2R label SCR2RE label SCR2REM SC -d-> "SCA (Armor)" SC -d-> "SCJ (Jewels)" SC -d-> "SCM (Melee)" SC -d-> "SCR (Range)" "SCA (Armor)" -d-> SCAH SCAH -d-> SCAHB SCAHB -d-> SCAHBE SCAHBE -d-> SCAHBEM SCAH -d-> SCAHG SCAHG -d-> SCAHGE SCAHGE -d-> SCAHGEM SCAH -d-> SCAHH SCAHH -d-> SCAHHE SCAHHE -d-> SCAHHEM SCAH -d-> SCAHP SCAHP -d-> SCAHPE SCAHPE -d-> SCAHPEM SCAH -d-> SCAHS SCAHS -d-> SCAHSE SCAHSE -d-> SCAHSEM SCAH -d-> SCAHV SCAHV -d-> SCAHVE SCAHVE -d-> SCAHVEM "SCA (Armor)" -----d-> SCAL SCAL -d-> SCALB SCALB -d-> SCALBE SCALBE -d-> SCALBEM SCAL -d-> SCALG SCALG -d-> SCALGE SCALGE -d-> SCALGEM SCAL -d-> SCALP SCALP -d-> SCALPE SCALPE -d-> SCALPEM SCAL -d-> SCALS SCALS -d-> SCALSE SCALSE -d-> SCALSEM SCAL -d-> SCALV SCALV -d-> SCALVE SCALVE -d-> SCALVEM "SCA (Armor)" -----d-> SCAM SCAM -d-> SCAMB SCAMB -d-> SCAMBE SCAMBE -d-> SCAMBEM SCAM -d-> SCAMG SCAMG -d-> SCAMGE SCAMGE -d-> SCAMGEM SCAM -d-> SCAMP SCAMP -d-> SCAMPE SCAMPE -d-> SCAMPEM SCAM -d-> SCAMS SCAMS -d-> SCAMSE SCAMSE -d-> SCAMSEM SCAM -d-> SCAMV SCAMV -d-> SCAMVE SCAMVE -d-> SCAMVEM "SCA (Armor)" -d-----> SCAS SCAS -d-> SCASB SCASB -d-> SCASBE SCASBE -d-> SCASBEM SCAS -d-> SCASS SCASS -d-> SCASSE SCASSE -d-> SCASSEM

"SCJ (Jewels)" -d-> SCJA SCJA -d-> SCJAA SCJAA -d-> SCJAAE SCJAAE -d-> SCJAAEM "SCJ (Jewels)" -d-> SCJB SCJB -d-> SCJBA SCJBA -d-> SCJBAE SCJBAE -d-> SCJBAEM "SCJ (Jewels)" -d-> SCJD SCJD -d-> SCJDA SCJDA -d-> SCJDAE SCJDAE -d-> SCJDAEM "SCJ (Jewels)" -d-> SCJE SCJE -d-> SCJEA SCJEA -d-> SCJEAE SCJEAE -d-> SCJEAEM "SCJ (Jewels)" -d-> SCJP SCJP -d-> SCJPA SCJPA -d-> SCJPAE SCJPAE -d-> SCJPAEM "SCJ (Jewels)" -d-> SCJR SCJR -d-> SCJRA SCJRA -d-> SCJRAE SCJRAE -d-> SCJRAEM

"SCM (Melee)" -----d-> SCM1 SCM1 -d-> SCM1A SCM1A -d-> SCM1AE SCM1AE -d-> SCM1AEM SCM1 -d-> SCM1D SCM1D -d-> SCM1DE SCM1DE -d-> SCM1DEM SCM1 -d-> SCM1M SCM1M -d-> SCM1ME SCM1ME -d-> SCM1MEM SCM1 -d-> SCM1P SCM1P -d-> SCM1PE SCM1PE -d-> SCM1PEM SCM1 -d-> SCM1S SCM1S -d-> SCM1SE SCM1SE -d-> SCM1SEM SCM1 -d-> SCM1T SCM1T -d-> SCM1TE SCM1TE -d-> SCM1TEM "SCM (Melee)" -d-----> SCM2 SCM2 -d-> SCM2A SCM2A -d-> SCM2AE SCM2AE -d-> SCM2AEM SCM2 -d-> SCM2M SCM2M -d-> SCM2ME SCM2ME -d-> SCM2MEM SCM2 -d-> SCM2P SCM2P -d-> SCM2PE SCM2PE -d-> SCM2PEM SCM2 -d-> SCM2S SCM2S -d-> SCM2SE SCM2SE -d-> SCM2SEM "SCM (Melee)" -d-> SCMC SCMC -d-> SCMCA SCMCA -d-> SCMCAE SCMCAE -d-> SCMCAEM

"SCR (Range)" -d-> SCR1 SCR1 -d-> SCR1P SCR1P -d-> SCR1PE SCR1PE -d-> SCR1PEM "SCR (Range)" -d-> SCR2 SCR2 -d-> SCR2A SCR2A -d-> SCR2AE SCR2AE -d-> SCR2AEM SCR2 -d-> SCR2L SCR2L -d-> SCR2LE SCR2LE -d-> SCR2LEM SCR2 -d-> SCR2R SCR2R -d-> SCR2RE SCR2RE -d-> SCR2REM @enduml

Armor Craft (SCA)

  • SCAH = Heavy Armor
  • SCAL = Light Armor
  • SCAM = Medium Armor
  • SCAS = Shield/Buckler

Advanced Tier: Armor Pieces (See Bolded)

  • SCA*B: Boots
  • SCA*G: Gloves
  • SCAHH: Helmet (Heavy Armor Only)
  • SCA*P: Pants
  • SCA*S: Sleeves
  • SCA*V: Vest

*: Can apply to any armor.

Advanced Tier: Other

  • SCASB: Buckler
  • SCASS: Large Shields

Jewel Craft (SCJ)

  • SCJA: Anklet
  • SCJB: Bracelet
  • SCJD: Diadem
  • SCJE: Earring
  • SCJP: Pendant
  • SCJR: Ring

Melee Craft (SCM)

  • SCM1: 1 Handed Melee
  • SCM2: 2 Handed Melee
  • SCMC: Close Combat Melee

Advanced Tiers

  • SCM1A: 1H Axe
  • SCM1D: Dagger (*)
  • SCM1M: 1H Mace
  • SCM1P: Spear
  • SCM1S: 1H Sword
  • SCM1T: Staff
  • SCM2A: 2H Axe
  • SCM2M: 2H Mace
  • SCM2P: Pike
  • SCM2S: 2H Sword
  • SCMCA: Amps (**)

(*) Daggers utilize 1H crafted instead of Close Combat, unlike their fight tree. (**) "Advanced Magic Amplifier Crafting" in game.

Range Craft (SCR)

  • SCR1: 1H Range
  • SCR2: 2H Range

Advanced Tiers

  • SCR1P: Pistol (*)
  • SCR2A: Autolauncher
  • SCR2L: Launcher
  • SCR2R: Rifle (*)

(*) Both pistol and rifle trees also include bowpistol and bowrifle, respectively.

Fight

@startuml !pragma layout smetana

label SF label SFM label SFM1 label SFM1B label SFM1BM label SFM1BMM label SFM1BS label SFM1BSM label SFM1P label SFM1PS label SFM1PSM label SFM1S label SFM1SA label SFM1SAM label SFM1SS label SFM1SSM label SFM2 label SFM2B label SFM2BM label SFM2BMM label SFM2P label SFM2PP label SFM2PPM label SFM2S label SFM2SA label SFM2SAM label SFM2SS label SFM2SSM label SFMC label SFMCA label SFMCAD label SFMCADM label SFMCAH label SFMCAHM label SFR label SFR1 label SFR1A label SFR1AP label SFR1APM label SFR2 label SFR2A label SFR2AA label SFR2AAM label SFR2AL label SFR2ALM label SFR2AR label SFR2ARM SF -d-> SFM SFM -d-> SFM1 SFM1 -d-> SFM1B SFM1B -d-> SFM1BM SFM1BM -d-> SFM1BMM SFM1B -d-> SFM1BS SFM1BS -d-> SFM1BSM SFM1 -d-> SFM1P SFM1P -d-> SFM1PS SFM1PS -d-> SFM1PSM SFM1 -d-> SFM1S SFM1S -d-> SFM1SA SFM1SA -d-> SFM1SAM SFM1S -d-> SFM1SS SFM1SS -d-> SFM1SSM SFM -d-> SFM2 SFM2 -d-> SFM2B SFM2B -d-> SFM2BM SFM2BM -d-> SFM2BMM SFM2 -d-> SFM2P SFM2P -d-> SFM2PP SFM2PP -d-> SFM2PPM SFM2 -d-> SFM2S SFM2S -d-> SFM2SA SFM2SA -d-> SFM2SAM SFM2S -d-> SFM2SS SFM2SS -d-> SFM2SSM SFM -d-> SFMC SFMC -d-> SFMCA SFMCA -d-> SFMCAD SFMCAD -d-> SFMCADM SFMCA -d-> SFMCAH SFMCAH -d-> SFMCAHM SF -d-> SFR SFR -d-> SFR1 SFR1 -d-> SFR1A SFR1A -d-> SFR1AP SFR1AP -d-> SFR1APM SFR -d-> SFR2 SFR2 -d-> SFR2A SFR2A -d-> SFR2AA SFR2AA -d-> SFR2AAM SFR2A -d-> SFR2AL SFR2AL -d-> SFR2ALM SFR2A -d-> SFR2AR SFR2AR -d-> SFR2ARM @enduml

Melee Fight (SFM)

  • SFM1: 1H Melee
  • SFM2: 2H Melee
  • SFMC: Close Combat

Advanced Tier

  • SFM1B: 1H Smashing

  • SFM1P: 1H Piercing

  • SFM1S: 1H Slashing

  • SFM2B: 2H Smashing

  • SFM2P: 2H Piercing

  • SFM2S: 2H Slashing

  • SFMCA: Advanced Close Combat

Expert Tier

  • SFM1BM: 1H Mace
  • SFM1BS: Staff
  • SFM1PS: Spear
  • SFM1SA: 1H Axe
  • SFM1SS: 1H Sword
  • SFM2BM: 2H Mace
  • SFM2PP: Pike
  • SFM2SA: 2H Axe
  • SFM2SS: 2H Sword
  • SFMCAD: Daggers
  • SFMCAH: Hand to Hand

Range Fight (SFR)

  • SFR1: 1H Ranged
  • SFR2: 2H Ranged

Advanced Tier

  • SFR1A: Advanced 1H Ranged
  • SFR2A: Advanced 2H Ranged

Expert Tier

  • SFR1AP: Pistol (*)
  • SFR2AA: Autolauncher
  • SFR2AL: Launcher
  • SFR2AR: Rifle (*)

(*) Also includes Bowpistol and Bowrifle, respectively.

Harvest

@startuml !pragma layout smetana label SH label SHF label SHFD label SHFDA label SHFDAE label SHFDAEM label SHFF label SHFFA label SHFFAE label SHFFAEM label SHFJ label SHFJA label SHFJAE label SHFJAEM label SHFL label SHFLA label SHFLAE label SHFLAEM label SHFP label SHFPA label SHFPAE label SHFPAEM SH -d-> SHF SHF -d-> SHFD SHFD -d-> SHFDA SHFDA -d-> SHFDAE SHFDAE -d-> SHFDAEM SHF -d-> SHFF SHFF -d-> SHFFA SHFFA -d-> SHFFAE SHFFAE -d-> SHFFAEM SHF -d-> SHFJ SHFJ -d-> SHFJA SHFJA -d-> SHFJAE SHFJAE -d-> SHFJAEM SHF -d-> SHFL SHFL -d-> SHFLA SHFLA -d-> SHFLAE SHFLAE -d-> SHFLAEM SHF -d-> SHFP SHFP -d-> SHFPA SHFPA -d-> SHFPAE SHFPAE -d-> SHFPAEM @enduml

Foraging (SHF)

  • SHFD: Desert
  • SHFF: Forest
  • SHFJ: Jungle
  • SHFL: Lakes
  • SHFP: Prime Roots

Trees do not split further.

Magic

@startuml !pragma layout smetana

label SM label SMD label SMDA label SMDAA label SMDAAE label SMDAAEM label SMDH label SMDHA label SMDHAE label SMDHAEM label SMO label SMOA label SMOAA label SMOAAE label SMOAAEM label SMOE label SMOEA label SMOEAE label SMOEAEM SM -d-> SMD SMD -d-> SMDA SMDA -d-> SMDAA SMDAA -d-> SMDAAE SMDAAE -d-> SMDAAEM SMD -d-> SMDH SMDH -d-> SMDHA SMDHA -d-> SMDHAE SMDHAE -d-> SMDHAEM SM -d-> SMO SMO -d-> SMOA SMOA -d-> SMOAA SMOAA -d-> SMOAAE SMOAAE -d-> SMOAAEM SMO -d-> SMOE SMOE -d-> SMOEA SMOEA -d-> SMOEAE SMOEAE -d-> SMOEAEM @enduml

Defensive Magic (SMD)

  • SMDA: Defensive Affliction
  • SMDH: Standard Healing Magic

Offensive Magic (SMO)

  • SMOA: Offensive Affliction
  • SMOE: Elemental Magic

Trees do not split further.

See also

⚠️ **GitHub.com Fallback** ⚠️