admin_cookbook - ryzom/ryzomcore GitHub Wiki
title: Admin Command Cookbook description: Working recipes for development shards — character kickstart, item spawning with real sheet IDs, fame, teleport coordinates, NPC spawning, and service-side tweaks published: true date: 2026-07-05T05:59:19.188Z tags: editor: markdown dateCreated: 2026-07-05T05:50:55.117Z
Practical, tested recipes for playing and testing on a development shard. Where Shard Commands documents the admin command system exhaustively, this page is the cheat sheet: copy-paste lines that do something useful, with real sheet IDs and coordinates.
Everything here runs through the admin chat commands (/a on yourself, /b on your target, /c <name> on someone else) and requires the appropriate account privilege — see Shard Commands for the privilege setup. On a private development shard, :DEV: yourself and go wild.
Sheet IDs come from the Ryzom Core data set; a customized shard's data may differ. {.is-info}
Skip the grind on a fresh test character:
/a setSkillsToMaxValue
/a learnAllBricks
/a addSkillPoints 0 10000
/a addSkillPoints 1 10000
/a addSkillPoints 2 10000
/a addSkillPoints 3 10000
The four skill point pools are Fight, Magic, Craft, Harvest. For the characteristic boosts, spam-click the upgrades at a trainer afterwards.
Sap recharge crystals for enchanted items:
/a createItemInBag item_sap_recharge 100 999
/a createItemInBag <sheet> <quality> <quantity> — the workhorse. Named items (predefined items with stats and a proper name) use /a createNamedItemInBag <name>, e.g. /a createNamedItemInBag fy_lead01_weapon.
The system_mp_extra materials craft into anything, one per color:
/a createItemInBag system_mp_extra_black 100 250
/a createItemInBag system_mp_extra_blue 100 250
/a createItemInBag system_mp_extra_green 100 250
/a createItemInBag system_mp_extra_purple 100 250
/a createItemInBag system_mp_extra_red 100 250
/a createItemInBag system_mp_extra_turquoise 100 250
/a createItemInBag system_mp_extra 100 250
/a createItemInBag icokamtmwea_2 1 250
/a createItemInBag icokamtarmor_2 1 250
/a createItemInBag icokamtjewel_2 1 250
Medium armor:
/a createItemInBag iccamb 1 250
/a createItemInBag iccamv 1 250
/a createItemInBag iccamp 1 250
/a createItemInBag iccamg 1 250
/a createItemInBag iccams 1 250
Light armor:
/a createItemInBag iccalb 1 250
/a createItemInBag iccalv 1 250
/a createItemInBag iccalp 1 250
/a createItemInBag iccalg 1 250
/a createItemInBag iccals 1 250
/a createItemInBag iccacp 1 250
Maga / Vedice / Tekorn:
/a createItemInBag m0746dxacc01 1 250
/a createItemInBag m0753dxacc01 1 250
/a createItemInBag m0745dxacc01 1 250
Marauder crystal (NPC heavy armor):
/a createItemInBag m0815dxacc01 6 250
/a setFamePlayer <faction> <value> with values −100 to 100. Values beyond the caps your character can actually reach are clamped back on re-log.
/a setFamePlayer fyros 100
/a setFamePlayer matis -100
/a setFamePlayer tryker 100
/a setFamePlayer zorai 100
/a setFamePlayer Kami 100
/a setFamePlayer Karavan -100
Tribes use tribe_<name> identifiers, e.g. /a setFamePlayer tribe_master_of_the_goo -100. Known tribe identifiers:
tribe_ancient_dryads tribe_antikamis tribe_barkers
tribe_beachcombers tribe_black_circle tribe_cholorogoos
tribe_cockroaches tribe_company_of_the_eternal_tree
tribe_corsair tribe_cute tribe_darkening_sap
tribe_dune_riders tribe_ecowarriors tribe_firebrands
tribe_first_deserter tribe_frahar tribe_frahar_hunters
tribe_gibbay tribe_goo_heads tribe_green_seed
tribe_hamazans_of_the_dead_seed tribe_icon_workshipers
tribe_keepers tribe_kitin_gatheres tribe_lagoon_brothers
tribe_lawless tribe_leviers tribe_master_of_the_goo
tribe_matisian_border_guards tribe_night_turners
tribe_oasis_diggers tribe_pyromancers tribe_recoverers
tribe_renegades tribe_restorers tribe_root_tappers
tribe_sacred_sap tribe_sap_gleaners tribe_sap_slaves
tribe_scorchers tribe_shadow_runners tribe_siblings_of_the_weeds
tribe_silt_sculptors tribe_slavers tribe_smuglers
tribe_the_arid_matis tribe_the_kuilde tribe_the_slash_and_burn
tribe_tutors tribe_water_breakers tribe_woven_bridles
/a changeVar <variable> <value> adjusts live character variables:
/a changeVar SpeedVariationModifier 150
/a changeVar BaseConstitution 260
/a changeVar BaseMetabolism 260
/a changeVar BaseIntelligence 260
/a changeVar BaseWisdom 260
/a changeVar BaseStrength 260
/a changeVar BaseWellBalanced 260
/a changeVar BaseDexterity 260
/a changeVar BaseWill 260
/a resetPowerFlags
SpeedVariationModifier resets on re-log.
Warning: characteristic changes that don't match what the character could legitimately have trip the EGS integrity check on reconnect (
BADCHECK For player … should have 260 and he has 2600) — the values get corrected and the session can get booted. Fine on a sandbox, don't be surprised by the kick. {.is-warning}
PvP everywhere:
/a FullPVP 1
/a Position <x>,<y> teleports by world coordinate. Landmark coordinates for getting around quickly:
| Location | Command |
|---|---|
| Silan (Ruins of Silan) | /a Position 10348,-11764 |
| Pyr (Fyros) | /a Position 18939,-24411 |
| Thesos (Fyros) | /a Position 19505,-26225 |
| Fairhaven (Tryker) | /a Position 17239,-32934 |
| Zora (Zoraï) | /a Position 8720,-2908 |
| Zoraï player room | /a Position 20363,-439 |
| Zoraï role master room | /a Position 20591,-442 |
| The Corrupted Moor (TCM) | /a Position 13284,-11665 |
| Bridges | /a Position 23522,-24634 |
| Underspring (Prime Roots) | /a Position 3321,-10612 |
| Wastelands (Prime Roots) | /a Position 2273,-14230 |
| War map | /a Position 17350,-725 |
| Kami oasis (Fyros) | /a Position 17498,-26316 |
| Aelius Dunes | /a Position 25382,-24161 |
/a eventCreateNpcGroup <count> <sheet> [dispersion] spawns a group at your position:
/a eventCreateNpcGroup 1 trfd3
/a eventCreateNpcGroup 100 chdja1 250
These are not chat commands — they are typed on the entities game service console (or through the admin service):
| Variable | Effect |
|---|---|
PhysicalCharacteristicsFactor 1000 |
Multiplier from characteristics to scores — raising it gives every player on the shard massively more HP/sap/stamina |
VerboseBrickManagerDbg ON / OFF
|
Brick manager debug logging |
VerboseBrickManagerInfo ON / OFF
|
Brick manager info logging |
AiActionLog ON / OFF
|
AI action logging |
A few dev-build client commands that pair well with shard testing:
/shape tr_fx_bigbird.ps
/shape misc_encyclopediabook_all.ps
/shape also accepts particle system files (.ps), not just meshes. /ah show debug_info shows the debug info panel, and /help <prefix>* (e.g. /help reload*, /help dumpUI*) wildcard-searches the command list.
- Shard Commands — the systematic admin command reference and privilege setup
-
Player Variables — the variables behind
changeVar - Client Commands — the client-side command system