GDL :: Worth Reading - ryan-ash/gdp GitHub Wiki
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Game Dev Library
Worth Reading
- A programmer's guide to creating art for your game
- The Big List Of Sound And Music Creation Software
- Working with Voxels in Gamedev
- How Doom’s Glory Kills Maintain Momentum [RPS]
- Marketing in Motion: A Year of Making Gifs [Contingent99]
- How to Write Killer Game Descriptions that Sell [Black Shell Media]
- Should you quit your job to go make video games? [Kotaku]
- DX12, Vulkan, Mega-Textures, PBR, Global Illumination & more [id Software]
- Pathologic HD And Preserving Madness [Ice Pick Lodge]
- The Strange Log [@TheDiscoPony]
- Davey Wreden [1] [2] [3]
- What does it really cost to open an indie studio? [Guillaume Boucher-Vidal]
- The Rise of Game Neuroeconomics [Ramin Shokrizade] [ru]
- How level designers make us feel smart [PC Gamer]
- The Best Candidate is a Lie [Brie Code]
- John Carmack & John Romero's plan files [1] [2] [3]
- You don't have to suffer to make great games [Tanya Short]
- Retronator Magazine
- Street Fighter Artist's Guide [Capcom]
- The Perfect Apology [Rami Ismail]
- How developers really deal with bugs [en] [ru]
- The indie games are too damn cheap [Sergey Galyonkin]