(Hss) - rosco-pc/propeller-wiki GitHub Wiki

(Hss) Hydra Sound System

The hydra sound system is a realtime audio synthesis playback engine which was created by Andrew Arsenault for use with the propeller.

It allows rapid integration of audio into a propeller based design or program with an easy to use high-level interface. Simple high-level commands can be issued to (Hss) to control more complex tasks like music playback, sound synthesis and sample playback.

At the moment this object supports a number of propeller based boards (Propeller Demo Board, HYBRID Development Kit and HYDRA Game Console.

(Hss) Supports:

  • Four channel tracker music playback engine.
  • Dual sound FX syhthesis channels.
  • Single 1bit ADPCM channel for compressed sample playback.

(Hss) Supports the following custom file formats:

  • (.hmus) 4 channel tracker music format.
  • (.hwav) 1bit ADPCM sample file.
  • (.snd) uncompressed 8bit sample data.
  • (.4snd) uncompressed 4bit sample data.
  • (FXsynth Data) small embedded sound FX data.

More information can be found at the (Hss) website: http://www.andrewarsenault.com/hss/