Marker Tutorial: Setting up Markers - robotnikthingy/WorldSchematics2 GitHub Wiki
Markers can be used to customize schematics when they spawn. They can be used to adds mobs and mobs spawners to schematics when they spawn in the world, or you can even link schematics to spawn together to make complex structures similar to Mineshafts or strongholds!
Creating Markers in a schematic
In order to add markers to a schematic, you must create a sign in your schematic which has [Marker] on the first line, and a name for the marker on the second line. When the schematic is spawned by the worldschematics into the world, the markers signs will automatically be replaces by air blocks, or whatever you set to be placed where the marker is located.

Once you save the schematic using worldedit and put it into your worldschematics2 folder, reload worldschematics2 using the command /worldschematics reload
Edition markers in the -blockdata.yml config file
Once you have reloaded the plugin, you will now see the markers have been added to the schematics -blockdata.yml file, as seen below
Blocks:
Marker1_MyMarkerBottom:
type: marker
subtype: none
x: 2
y: 1
z: 4
properties: {}
Marker2_MyMarkerTop:
type: marker
subtype: none
x: 2
y: 6
z: 0
properties: {}
Here is some info on the options we see above
type - Tells WorldSchematics that this is a marker
subtype - Tells WorldSchematics what this marker will do. Can be set to: MOB, MOBSPAWNER, MYTHICMOB, MYTHICMOBSPAWNER, SCHEMATIC, BLOCK, NONE
x,y,z - Tells WorldSchematics the location of the block in the schematic. Do not change this.
properties - What this does changes depending on what type is set to. There are many options and they will be explained below.
From here, we can do many different things with the Markers by giving them a different subtype. Right now we can do the following:
Use markers to place Mobs or MythicMobs when the schematic is spawned
Use markers to place Mob Spawners or MythicMobs spawners when the schematic is spawned
Use markers to spawn other schematics at the markers location when the schematic is spawned
Replace the markers with a different block when the schematic is spawned