Standard Storage - robinrodricks/FluentStorage GitHub Wiki
Standard storage are the providers included in the base FluentStorage nuget .
In-memory provider stores blobs in process memory as array of bytes. Although it's available, we strongly discourage using it in production due to high memory fragmentation. It's sole purpose is for local testing, mocking etc.
The provider is built into FluentStorage main package.
To construct, use:
IBlobStorage storage = StorageFactory.Blobs.InMemory();
which constructs a new instance of in-memory storage. Further calls to this factory create a new unique instance.
To create from connection string:
IBlobStorage storage = StorageFactory.Blobs.FromConnectionString("inmemory://");
Local disk providers maps a local folder to IBlobStorage
instance, so that you can both use local disk and replicate directory structure as blob storage interface.
The provider is built into FluentStorage main package.
IBlobStorage storage = StorageFactory.Blobs.DirectoryFiles(directory);
where directory
is an instance of System.IO.DirectoryInfo
that points to that directory. The directory does not have to exist on local disk, however it will be created on any write operation.
To create from connection string:
IBlobStorage storage = StorageFactory.Blobs.FromConnectionString("disk://path=path_to_directory");
Zip file provider maps to a single zip archive. All the operations that include path are created as subfolders in zip archive. Archive itself doesn't need to exist, however any write operation will create a new archive and put any data you write to it.
The provider is built into FluentStorage main package as zip API are a part of .NET Standard nowadays. It is thread safe by default.
IBlobStorage storage = StorageFactory.Blobs.ZipFile(pathToZipFile);
To create from connection string:
IBlobStorage storage = StorageFactory.Blobs.FromConnectionString("zip://path=path_to_file");
In-memory provider creates messaging queue directly in memory, and is useful for mocking message publisher and receiver. It's not intended to be used in production.
The provider is built into FluentStorage main package.
To construct, use:
IMessagePublisher publisher = StorageFactory.Messages.InMemoryPublisher(name);
IMessageReceiver receiver = StorageFactory.Messages.InMemoryReceiver(name);
name
in this case is a string that indicates an instance of the queue. Same name points to the same queue, therefore in order to receive messages from a queue with a name, you need to send messages to the queue with the same name.
To construct from a connection string, use:
IMessagePublisher publisher = StorageFactory.Messages.PublisherFromConnectionString("inmemory://name=the_name");
IMessageReceiver receiver = StorageFactory.Messages.ReceiverFromConnectionString("inmemory://name=the_name");
Local disk messaging is backed by a local folder on disk. Every message publish call creates a new file in that folder with .snm
extension (Storage Net Message) which is a binary representation of the message.
Message receiver polls this folder every second to check for new files, get the oldest ones and transforms into QueueMessage
.
The provider is built into FluentStorage main package.
To construct, use:
IMessagePublisher publisher = StorageFactory.Messages.DirectoryFilesPublisher(path);
IMessageReceiver receiver = StorageFactory.Messages.DirectoryFilesReceiver(path);
path
is the path to the storage directory. It doesn't have to exist at the moment of construction, and will be created automagically.
To construct from a connection string, use:
IMessagePublisher publisher = StorageFactory.Messages.PublisherFromConnectionString("disk://path=the_path");
IMessageReceiver receiver = StorageFactory.Messages.ReceiverFromConnectionString("disk://path=the_path");