Feature: Settlement Layout Moods - renner001/SettledIn GitHub Wiki

#Liked/Unliked neighbours Based on the proximity of the beds of other pawns and the relationship between them: Positive or negative mood

#Long commutes Pawns that must run around a lot every given day get a mood debuff

Option A: Distance of personal benches

Option B: Really sum up the run around time

#No personal benches Negative mood for all-purpose benches being used

#Sharing affectionate things?

#Lots of clutter Colonists are happy with lots of items in a room

#xyz is close debuffs if certain rooms are side by side

lab is next to the production facilities (=noise)

#XYZ close by Mood bonuses if certain room types are close to each other

Hospital nearby Prison far away Generators far away

When pawns are in a certain room, they evaluate the distances to other rooms?