Feature: Settlement Layout Moods - renner001/SettledIn GitHub Wiki
#Liked/Unliked neighbours Based on the proximity of the beds of other pawns and the relationship between them: Positive or negative mood
#Long commutes Pawns that must run around a lot every given day get a mood debuff
Option A: Distance of personal benches
Option B: Really sum up the run around time
#No personal benches Negative mood for all-purpose benches being used
#Sharing affectionate things?
#Lots of clutter Colonists are happy with lots of items in a room
#xyz is close debuffs if certain rooms are side by side
lab is next to the production facilities (=noise)
#XYZ close by Mood bonuses if certain room types are close to each other
Hospital nearby Prison far away Generators far away
When pawns are in a certain room, they evaluate the distances to other rooms?