Node Property - redsheep/AngoraEditor GitHub Wiki

bind texture to sprite

to bind a texture to sprite node. double click the 'image' property in propertygrid on right. in the popup resource dialog, select a 'image' or 'spritesheet' resource and click 'OK' to confirm.

bind audio

to bind a audio resource to audio node, double click the 'audio' property in propertygrid on right. in the popup resource dialog, select a 'audio' resource and click 'OK' to confirm.

bind tilemap

to bind a map resource to a tilemap node, double click the 'tilemap' property in propertygrid on right. in the popup resource dialog, select a 'tilemap' resource and click 'OK' to confirm.

bind bitmapfont

to bind a bitmapfont to a bitmaptext node, double click the 'font' property in propertygrid on right. in the popup resource dialog, select a 'bitmapfont' resource and click 'OK' to confirm.