Node Property - redsheep/AngoraEditor GitHub Wiki
bind texture to sprite
to bind a texture to sprite node. double click the 'image' property in propertygrid on right. in the popup resource dialog, select a 'image' or 'spritesheet' resource and click 'OK' to confirm.
bind audio
to bind a audio resource to audio node, double click the 'audio' property in propertygrid on right. in the popup resource dialog, select a 'audio' resource and click 'OK' to confirm.
bind tilemap
to bind a map resource to a tilemap node, double click the 'tilemap' property in propertygrid on right. in the popup resource dialog, select a 'tilemap' resource and click 'OK' to confirm.
bind bitmapfont
to bind a bitmapfont to a bitmaptext node, double click the 'font' property in propertygrid on right. in the popup resource dialog, select a 'bitmapfont' resource and click 'OK' to confirm.