HA's Modes, Presets & Actions - ramses-rf/ramses_cc GitHub Wiki
(the following ignores cooling for now)
HA Climate entities have a MODE that can be in one of three (noun):
Off: will never act to raise the current temp to a setpoint:Idleor /Heatingis not applicableHeat: when required, will move fromIdletoHeatingto raise the temp to the setpointAuto: same asHeat, but the setpoint cannot be changed by the user (without first changing toHeat)
If not Off, HA Climate entities may be taking an ACTION (verb):
Heating: acting to raise the Climate'scurrent_temperatureto the (target)temperature(a.k.a. setpoint)Idle: not doing anything, not providing any heat
(all this is further complicated if your system can cool as well as heat)
everything else is a PRESET - the archetype being an Away mode.
For example, if your TCS (an evohome term, aka controller, system, house, location) is in:
- evohome's Away mode, you can't change the setpoints of the zones, so that is
Autorather thanHeat - evohome's Eco/Boost mode, you can change the zone setpoints, so that is
Heatrather thanAuto - evohome's HeatingOff mode, then it is
Offfor HA
With the exception of HeatingOff, all evohome modes will map to either Auto or Heat - you will need to look at the PRESET to know.