Rust Closures - rFronteddu/general_wiki GitHub Wiki

Rust’s closures are anonymous functions you can save in a variable or pass as arguments to other functions. You can create the closure in one place and then call the closure elsewhere to evaluate it in a different context. Unlike functions, closures can capture values from the scope in which they’re defined.

Capturing the Environment with Closures

Here’s the scenario: Every so often, our t-shirt company gives away an exclusive, limited-edition shirt to someone on our mailing list as a promotion. People on the mailing list can optionally add their favorite color to their profile. If the person chosen for a free shirt has their favorite color set, they get that color shirt. If the person hasn’t specified a favorite color, they get whatever color the company currently has the most of.

#[derive(Debug, PartialEq, Copy, Clone)]
enum ShirtColor {
    Red,
    Blue,
}

struct Inventory {
    shirts: Vec<ShirtColor>,
}

impl Inventory {
    fn giveaway(&self, user_preference: Option<ShirtColor>) -> ShirtColor {
        user_preference.unwrap_or_else(|| self.most_stocked())
    }

    fn most_stocked(&self) -> ShirtColor {
        let mut num_red = 0;
        let mut num_blue = 0;

        for color in &self.shirts {
            match color {
                ShirtColor::Red => num_red += 1,
                ShirtColor::Blue => num_blue += 1,
            }
        }
        if num_red > num_blue {
            ShirtColor::Red
        } else {
            ShirtColor::Blue
        }
    }
}

fn main() {
    let store = Inventory {
        shirts: vec![ShirtColor::Blue, ShirtColor::Red, ShirtColor::Blue],
    };

    let user_pref1 = Some(ShirtColor::Red);
    let giveaway1 = store.giveaway(user_pref1);
    println!(
        "The user with preference {:?} gets {:?}",
        user_pref1, giveaway1
    );

    let user_pref2 = None;
    let giveaway2 = store.giveaway(user_pref2);
    println!(
        "The user with preference {:?} gets {:?}",
        user_pref2, giveaway2
    );
}

The store defined in main has two blue shirts and one red shirt remaining to distribute for this limited-edition promotion. We call the giveaway method for a user with a preference for a red shirt and a user without any preference.

In the giveaway method, we get the user preference as a parameter of type Option and call the unwrap_or_else method on user_preference. The unwrap_or_else method on Option is defined by the standard library. It takes one argument: a closure without any arguments that returns a value T. If the Option is the Some variant, unwrap_or_else returns the value from within the Some. If the Option is the None variant, unwrap_or_else calls the closure and returns the value returned by the closure.

We specify the closure expression || self.most_stocked() as the argument to unwrap_or_else. This is a closure that takes no parameters itself (if the closure had parameters, they would appear between the two vertical bars). The body of the closure calls self.most_stocked(). We’re defining the closure here, and the implementation of unwrap_or_else will evaluate the closure later if the result is needed.

One interesting aspect here is that we’ve passed a closure that calls self.most_stocked() on the current Inventory instance. The standard library didn’t need to know anything about the Inventory or ShirtColor types we defined, or the logic we want to use in this scenario. The closure captures an immutable reference to the self Inventory instance and passes it with the code we specify to the unwrap_or_else method. Functions, on the other hand, are not able to capture their environment in this way.

Closure Type Inference and Annotation

There are more differences between functions and closures. Closures don’t usually require you to annotate the types of the parameters or the return value like fn functions do. Type annotations are required on functions because the types are part of an explicit interface exposed to your users. Defining this interface rigidly is important for ensuring that everyone agrees on what types of values a function uses and returns. Closures, on the other hand, aren’t used in an exposed interface like this: they’re stored in variables and used without naming them and exposing them to users of our library.

Closures are typically short and relevant only within a narrow context rather than in any arbitrary scenario. Within these limited contexts, the compiler can infer the types of the parameters and the return type, similar to how it’s able to infer the types of most variables (there are rare cases where the compiler needs closure type annotations too).

As with variables, we can add type annotations if we want to increase explicitness and clarity at the cost of being more verbose than is strictly necessary. Annotating the types for a closure would look like the definition shown below. In this example, we’re defining a closure and storing it in a variable rather than defining the closure in the spot we pass it as an argument.

    let expensive_closure = |num: u32| -> u32 {
        println!("calculating slowly...");
        thread::sleep(Duration::from_secs(2));
        num
    };

With type annotations added, the syntax of closures looks more similar to the syntax of functions.

Below we define a function that adds 1 to its parameter and a closure that has the same behavior, for comparison. We’ve added some spaces to line up the relevant parts. This illustrates how closure syntax is similar to function syntax except for the use of pipes and the amount of syntax that is optional:

fn  add_one_v1   (x: u32) -> u32 { x + 1 }
let add_one_v2 = |x: u32| -> u32 { x + 1 };
let add_one_v3 = |x|             { x + 1 };
let add_one_v4 = |x|               x + 1  ;

The first line shows a function definition, and the second line shows a fully annotated closure definition. In the third line, we remove the type annotations from the closure definition. In the fourth line, we remove the brackets, which are optional because the closure body has only one expression. The add_one_v3 and add_one_v4 lines require the closures to be evaluated to be able to compile because the types will be inferred from their usage. This is similar to let v = Vec::new(); needing either type annotations or values of some type to be inserted into the Vec for Rust to be able to infer the type.

For closure definitions, the compiler will infer one concrete type for each of their parameters and for their return value. Note the example below. Because there are no type annotations, we can call the closure with any type, which we’ve done here with String the first time. If we then try to call example_closure with an integer, we’ll get an error.

    let example_closure = |x| x;

    let s = example_closure(String::from("hello"));
    let n = example_closure(5); // expected `String`, found integer

The first time we call example_closure with the String value, the compiler infers the type of x and the return type of the closure to be String. Those types are then locked into the closure in example_closure, and we get a type error when we next try to use a different type with the same closure.

Capturing References or Moving Ownership

Closures can capture values from their environment in three ways, which directly map to the three ways a function can take a parameter: borrowing immutably, borrowing mutably, and taking ownership. The closure will decide which of these to use based on what the body of the function does with the captured values.

fn main() {
    let list = vec![1, 2, 3];
    println!("Before defining closure: {list:?}");

    let only_borrows = || println!("From closure: {list:?}");

    println!("Before calling closure: {list:?}");
    only_borrows();
    println!("After calling closure: {list:?}");
}

Above, we define a closure that captures an immutable reference to the vector named list because it only needs an immutable reference to print the value. This example also illustrates that a variable can bind to a closure definition, and we can later call the closure by using the variable name and parentheses as if the variable name were a function name.

Because we can have multiple immutable references to list at the same time, list is still accessible from the code before the closure definition, after the closure definition but before the closure is called, and after the closure is called.

fn main() {
    let mut list = vec![1, 2, 3];
    println!("Before defining closure: {list:?}");

    let mut borrows_mutably = || list.push(7);

    borrows_mutably();
    println!("After calling closure: {list:?}");
}

The closure now captures a mutable reference. Note that there’s no longer a println! between the definition and the call of the borrows_mutably closure: when borrows_mutably is defined, it captures a mutable reference to list. We don’t use the closure again after the closure is called, so the mutable borrow ends. Between the closure definition and the closure call, an immutable borrow to print isn’t allowed because no other borrows are allowed when there’s a mutable borrow.

If you want to force the closure to take ownership of the values it uses in the environment even though the body of the closure doesn’t strictly need ownership, you can use the move keyword before the parameter list. This technique is mostly useful when passing a closure to a new thread to move the data so that it’s owned by the new thread.

use std::thread;

fn main() {
    let list = vec![1, 2, 3];
    println!("Before defining closure: {list:?}");

    thread::spawn(move || println!("From thread: {list:?}"))
        .join()
        .unwrap();
}

We spawn a new thread, giving the thread a closure to run as an argument. The closure body prints out the list. The closure only captured list using an immutable reference because that’s the least amount of access to list needed to print it. In this example, even though the closure body still only needs an immutable reference, we need to specify that list should be moved into the closure by putting the move keyword at the beginning of the closure definition. The new thread might finish before the rest of the main thread finishes, or the main thread might finish first. If the main thread maintained ownership of list but ended before the new thread did and dropped list, the immutable reference in the thread would be invalid. Therefore, the compiler requires that list be moved into the closure given to the new thread so the reference will be valid.

Moving Captured Values Out of Closures and the Fn Traits

Once a closure has captured a reference or captured ownership of a value from the environment where the closure is defined (thus affecting what, if anything, is moved into the closure), the code in the body of the closure defines what happens to the references or values when the closure is evaluated later (thus affecting what, if anything, is moved out of the closure). A closure body can do any of the following: move a captured value out of the closure, mutate the captured value, neither move nor mutate the value, or capture nothing from the environment to begin with.

The way a closure captures and handles values from the environment affects which traits the closure implements, and traits are how functions and structs can specify what kinds of closures they can use. Closures will automatically implement one, two, or all three of these Fn traits, in an additive fashion, depending on how the closure’s body handles the values:

  • FnOnce applies to closures that can be called once. All closures implement at least this trait, because all closures can be called. A closure that moves captured values out of its body will only implement FnOnce and none of the other Fn traits, because it can only be called once.
  • FnMut applies to closures that don’t move captured values out of their body, but that might mutate the captured values. These closures can be called more than once.
  • Fn applies to closures that don’t move captured values out of their body and that don’t mutate captured values, as well as closures that capture nothing from their environment. These closures can be called more than once without mutating their environment, which is important in cases such as calling a closure multiple times concurrently.

For example:

impl<T> Option<T> {
    pub fn unwrap_or_else<F>(self, f: F) -> T
    where
        F: FnOnce() -> T
    {
        match self {
            Some(x) => x,
            None => f(),
        }
    }
}

T is the generic type representing the type of the value in the Some variant of an Option. That type T is also the return type of the unwrap_or_else function: code that calls unwrap_or_else on an Option, for example, will get a String.

Next, notice that the unwrap_or_else function has the additional generic type parameter F. The F type is the type of the parameter named f, which is the closure we provide when calling unwrap_or_else.

The trait bound specified on the generic type F is FnOnce() -> T, which means F must be able to be called once, take no arguments, and return a T. Using FnOnce in the trait bound expresses the constraint that unwrap_or_else is only going to call f at most one time. In the body of unwrap_or_else, we can see that if the Option is Some, f won’t be called. If the Option is None, f will be called once. Because all closures implement FnOnce, unwrap_or_else accepts all three kinds of closures and is as flexible as it can be.

Functions can implement all three of the Fn traits too. If what we want to do doesn’t require capturing a value from the environment, we can use the name of a function rather than a closure where we need something that implements one of the Fn traits. For example, on an Option<Vec> value, we could call unwrap_or_else(Vec::new) to get a new, empty vector if the value is None.

Now let’s look at the standard library method sort_by_key defined on slices, to see how that differs from unwrap_or_else and why sort_by_key uses FnMut instead of FnOnce for the trait bound. The closure gets one argument in the form of a reference to the current item in the slice being considered, and returns a value of type K that can be ordered. This function is useful when you want to sort a slice by a particular attribute of each item.

#[derive(Debug)]
struct Rectangle {
    width: u32,
    height: u32,
}

fn main() {
    let mut list = [
        Rectangle { width: 10, height: 1 },
        Rectangle { width: 3, height: 5 },
        Rectangle { width: 7, height: 12 },
    ];

    list.sort_by_key(|r| r.width);
    println!("{list:#?}");
}

The reason sort_by_key is defined to take an FnMut closure is that it calls the closure multiple times: once for each item in the slice. The closure |r| r.width doesn’t capture, mutate, or move out anything from its environment, so it meets the trait bound requirements.

Closures Must Name Captured Lifetimes

When you start designing functions that accept or return closures, you’ll need to think about the lifetime of data captured by the closure.

For example, we need to tell Rust that the closure returned from make_a_cloner must not live longer than s_ref. We can do that explicitly using a lifetime parameter:

fn make_a_cloner<'a>(s_ref: &'a str) -> impl Fn() -> String + 'a {
    move || s_ref.to_string()
}

s_ref is a string reference that lives for 'a. Adding + 'a to the return type’s trait bounds indicates that the closure must live no longer than 'a.

Note that we can use the lifetime elision rules to make the function type more concise. We can remove the <'a> generic so long as we keep an indicator that the returned closure depends on some lifetime, like this:

fn make_a_cloner(s_ref: &str) -> impl Fn() -> String + '_ {
    move || s_ref.to_string()
}
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