gbdk font - quinkennedy/bitbitJAM3 GitHub Wiki
- Here is a little complicated mini-tutorial on making fonts: http://gbdev.gg8.se/forums/viewtopic.php?pid=1274#p1274
- The official documentation on font_structure: (search for 'font_structure' in http://gbdk.sourceforge.net/doc/gbdk-doc.pdf)
Basically each letter is 8x8. The font library renders fonts onto the background to avoid the 10 sprites-per-line maximum. You can have a black/white font, which takes up less ROM memory, or a 4-color grayscale font. There is no set characters or order you need to provide the tiles in, but it is recommended that you place the 'space' character first.