Ironsource Unity waterfall integration - pubnative/pubnative-hybid-android-sdk GitHub Wiki

For the integration of Ironsource on Unity, follow their documentation:

https://developers.is.com/ironsource-mobile/unity/levelplay-starter-kit/

Once this is done, and the placements are already existing, the following is required: Add the HyBid SDK and the Ironsource Adapter to your dependencies, within AndroidPackages:

<androidPackages>
    <androidPackage spec="net.pubnative:hybid.sdk:2.21.1">
      <repositories>
        <repository>https://verve.jfrog.io/artifactory/verve-gradle-release</repository>
      </repositories>
    </androidPackage>
</androidPackages>
<androidPackages>
    <androidPackage spec="net.pubnative:hybid.adapters.ironsource:2.21.1">
      <repositories>
        <repository>https://verve.jfrog.io/artifactory/verve-gradle-release</repository>
      </repositories>
    </androidPackage>
</androidPackages>

The steps required to be done on the IronSource Dashboard can be found here:

https://github.com/pubnative/pubnative-hybid-android-sdk/wiki/IronSource-Mediation

Once this is done, just use the desired ad units in your already set ad placements in Unity.

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