Plugin Updates - protospatial/NodeToCode GitHub Wiki
Plugin Updates → Plugin Updates
Updates via Epic Games Launcher
- Open Epic Games Launcher
- Navigate to Library → Vault
- Look for available updates to Node to Code
- Click Update if available
- Restart Unreal Editor after updating
Manual Updates
When updating a manual installation:
- Close the Unreal Editor
- Backup your existing NodeToCode folder
- Delete the old plugin files
- Copy the new version into place
- Restart the editor
Post-Update Tasks
After any update:
- Verify plugin settings are preserved
- Re-check LLM provider configuration
- Test a simple translation to ensure functionality
- Review the changelog for any breaking changes
Troubleshooting Update Issues
If you encounter problems after updating:
- Check the Output Log for error messages
- Verify plugin compatibility with your UE version
- Ensure all plugin files were properly updated
- Try disabling and re-enabling the plugin
- Consider reverting to the backup if issues persist
Remember to always backup your project before performing plugin updates, and test the updated plugin thoroughly in a development environment before using it in production.