Hextile Houdini HDA - proceduralit/PI_Sandbox GitHub Wiki
Demo
Location
https://github.com/proceduralit/PI_Sandbox/tree/main/Houdini/hda
Hextile - Houdini HDA
Hextile is a method for avoiding repetition when tiling textures. The original code has been developed by mmikk and I just implemented it in Houdini and UnrealEngine.
Original Code: https://github.com/mmikk/hextile-demo
Screenshots