Transcript Viz Proposals - prime-radiant-inc/evener GitHub Wiki

Transcript-comprehension visualization β€” 18 proposals (retrospective)

UX research experiment, 2026-08-21 β€” round 1: retrospective comprehension of a finished session. Six design delegates (2 Γ— kimi/k3, 2 Γ— codex-personal/gpt-5.6-sol, 2 Γ— lunaroute/glm-5.2-vision) each proposed 3 visualizations for understanding everything that happened in a very long session on screen.

Every mockup is a self-contained HTML page rendering a synthetic session (β‰ˆ250–290 turns, 1,500–2,500 tool calls, 3-level delegation, 2–3 compactions, jobs, an error/retry episode). Wiki pages can't render interactive HTML, so each idea embeds a screenshot and links the raw HTML for download.

kimi/k3 Β· k3-a β€” The whole session's shape at a glance, with fast jump-to-detail β€” the owner's minimap intuition, pushed hard.

Stratigraphic Minimap Stratigraphic Minimap β€” The best-possible minimap: five semantic lanes over turn strata with density heat, delegate brackets, job spans, anomaly markers, and compaction fault lines, two-way synced to the transcript.

Mission Timeline Mission Timeline β€” A Jaeger-style wall-clock swimlane trace where stalls, parallelism, runaways, and context-pressure cliffs are visible as literal width.

Anatomy Atlas Anatomy Atlas β€” A zoomable cost-decomposition icicle that attributes every token/minute/tool-call to actor β†’ phase cluster β†’ single turn.

kimi/k3 Β· k3-b β€” Who/what caused what β€” delegation trees, toolβ†’fileβ†’edit chains, error cascades, trigger graphs. β€œWhy did the session end up here?”

Upstream β€” Causal Provenance Graph Upstream β€” Causal Provenance Graph β€” The session as a provenance DAG β€” click any node to flood-trace why it happened (amber ancestors) and what it caused (teal descendants), with semantic zoom into the retry cascade's internal chain.

Riverbed β€” Actor-Lane Causal Timeline Riverbed β€” Actor-Lane Causal Timeline β€” Actor swimlanes over wall-clock time β€” every actor (user, root, each delegate, each job, watches, context pressure) gets a lane; tool calls are density currents and cross-lane arcs carry the causality.

Case File — Chain-of-Custody Episode Ledger Case File — Chain-of-Custody Episode Ledger — A forensic ledger of 14 auto-clustered episodes (cause→mechanism→outcome strips with evidence chips and causal link pills) under a blast-radius file×time heatmap — the chain of custody for the whole session.

codex-personal/gpt-5.6-sol Β· gpt56-a β€” Wall-clock and turn-index time, phases of work, latency and idle gaps β€” where the hours and tokens actually went.

Tempo Atlas Tempo Atlas β€” A wall-clock seismograph of session tempo across main, delegates, jobs, and watches.

Context Current Context Current β€” A context river where delegation branches, evidence rejoins, and compaction becomes a visible waterfall.

Session Score Session Score β€” A musical score in which every durable turn is a beat and every anomaly breaks the rhythm.

codex-personal/gpt-5.6-sol Β· gpt56-b β€” From a one-paragraph story of the whole session down through chapter/turn/detail levels without losing orientation.

Chronicle β€” The Zoomable Session Document Chronicle β€” The Zoomable Session Document β€” A generated technical document that zooms from one-paragraph synopsis to exact tool evidence without losing chapter context.

Story Loom β€” The Causal Session Braid Story Loom β€” The Causal Session Braid β€” A wall-clock braid combining narrative beats, three-level delegation, jobs, watches, compactions, and causal delivery edges.

Narrative Cartogram β€” The Cost-and-Story Map Narrative Cartogram β€” The Cost-and-Story Map β€” A sequence-preserving nested work map whose region area can encode calls, time, or tokens.

lunaroute/glm-5.2-vision Β· glm52-a β€” Matrix/heatmap/glyph encodings that make thousands of events scannable as patterns before any clicking or reading.

Event Tape Event Tape β€” Every turn becomes one column in a fit-to-width ribbon so bursts, stalls, failure clusters, and compaction boundaries read as visual patterns before any clicking.

Tool-Mix Timeline Tool-Mix Timeline β€” A dense activity heatmap where rows are tool types, columns are time-buckets, and cell intensity encodes call count β€” phase transitions and tool-mix shifts as spatial patterns.

Delegate Cost Matrix Delegate Cost Matrix β€” The 3-level delegation tree as an icicle with stacked micro-ribbons showing tool-call density, token cost, and wall-clock duration inside each node.

lunaroute/glm-5.2-vision Β· glm52-b β€” Filtering, comparison, query-driven views, brushing/linking β€” the visualization as an instrument panel the user actively plays.

Query-Rift β€” Query-Driven Transcript Atlas Query-Rift β€” Query-Driven Transcript Atlas β€” A query-driven filtered strip + brush-linked detail pane.

Delegate Cascade β€” Interactive Delegation Tree Explorer Delegate Cascade β€” Interactive Delegation Tree Explorer β€” An interactive 3-level delegation tree laid out by spawn time.

Cost & Compaction Atlas β€” Cost-over-Time Explorer Cost & Compaction Atlas β€” Cost-over-Time Explorer β€” A two-axis stacked bar chart showing token/context cost over turns with compaction boundaries as phase walls.


Other round: realtime live-HUD set Β· ← Wiki home

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