Projectile - powerof3/PapyrusExtenderSSE GitHub Wiki
Getters
GetProjectileGravity
- Usually 0.0 for non arrow projectiles.
float Function GetProjectileGravity(Projectile akProjectile) global native
GetProjectileImpactForce
float Function GetProjectileImpactForce(Projectile akProjectile) global native
GetProjectileRange
float Function GetProjectileRange(Projectile akProjectile) global native
GetProjectileSpeed
float Function GetProjectileSpeed(Projectile akProjectile) global native
GetProjectileType
Projectile |
Type |
None |
0 |
Missile |
1 |
Lobber |
2 |
Beam |
3 |
Flame |
4 |
Cone |
5 |
Barrier |
6 |
Arrow |
7 |
int Function GetProjectileType(Projectile akProjectile) global native
Setters
SetProjectileGravity
Function SetProjectileGravity(Projectile akProjectile, float afGravity) global native
SetProjectileImpactForce
Function SetProjectileImpactForce(Projectile akProjectile, float afImpactForce) global native
SetProjectileRange
Function SetProjectileRange(Projectile akProjectile, float afRange) global native
SetProjectileSpeed
Function SetProjectileSpeed(Projectile akProjectile, float afSpeed) global native