Projectile - powerof3/PapyrusExtenderSSE GitHub Wiki

Getters

GetProjectileGravity

  • Usually 0.0 for non arrow projectiles.
float Function GetProjectileGravity(Projectile akProjectile) global native

GetProjectileImpactForce

float Function GetProjectileImpactForce(Projectile akProjectile) global native

GetProjectileRange

float Function GetProjectileRange(Projectile akProjectile) global native

GetProjectileSpeed

float Function GetProjectileSpeed(Projectile akProjectile) global native

GetProjectileType

Projectile Type
None 0
Missile 1
Lobber 2
Beam 3
Flame 4
Cone 5
Barrier 6
Arrow 7
int Function GetProjectileType(Projectile akProjectile) global native

Setters

SetProjectileGravity

Function SetProjectileGravity(Projectile akProjectile, float afGravity) global native

SetProjectileImpactForce

Function SetProjectileImpactForce(Projectile akProjectile, float afImpactForce) global native

SetProjectileRange

Function SetProjectileRange(Projectile akProjectile, float afRange) global native

SetProjectileSpeed

Function SetProjectileSpeed(Projectile akProjectile, float afSpeed) global native