Detection - powerof3/PapyrusExtenderSSE GitHub Wiki
Getters
CanActorBeDetected
State |
Description |
0 |
Can't be detected |
1 |
Normal |
2 |
Will always be detected |
- Returns whether other NPCs can detect this actor.
Int Function CanActorBeDetected(Actor akActor) global native
CanActorDetect
State |
Description |
0 |
Can never detect others |
1 |
Normal |
2 |
Will always detect others |
- Returns whether this actor can detect other NPCs.
Int Function CanActorDetect(Actor akActor) global native
IsDetectedByAnyone
- Returns whether this actor is currently detected by other NPCs
- Ignores NPCs with
DoNotShowOnStealthMeter
flag
Bool Function IsDetectedByAnyone(Actor akActor) global native
Setters
ForceActorDetection
- Force this actor to be always detected by other NPCs
Function ForceActorDetection(Actor akActor) global native
ForceActorDetecting
- Force this actor to always detect their targets
Function ForceActorDetecting(Actor akActor) global native
PreventActorDetection
- Prevent this actor from being detected by other NPCs (actor is hidden).
Function PreventActorDetection(Actor akActor) global native
PreventActorDetecting
- Prevent this actor from detecting other NPCs (actor is blind)
Function PreventActorDetecting(Actor akActor) global native
ResetActorDetection
Function ResetActorDetection(Actor akActor) global native
ResetActorDetecting
Function ResetActorDetecting(Actor akActor) global native