Resident Evil 2 file formats - pmandin/reevengi-tools GitHub Wiki
Resident Evil 2 (PC version), even if it uses same files as the original Playstation game, has some different ones. Note: the file formats listed there are those present in the demo.
.ADT | Advanced Data Texture? |
.BGM | Background music, with 'SEQp' ID at start of file |
.BIN | Various binary files |
.BSS | Background and masks images (Playstation version) |
.CPT | Raw 24 bits image |
.DAT | Unknown |
.DIE | Texture IMage, see .TIM |
.DO2 | Door sequence |
.EDH | Unknown |
.EMD | Enemy/player 3D model |
.EMS | Archive of files (contains .EMD and .TIM files, Playstation version) |
.ESP | Unknown |
.ITP | File containing several .TIM files concatenated (Playstation version). |
.PLD | Player data? (similar structure as .EMD) |
.PLW | Player weapon? (same structure as .PLD) |
.RDT | Room description |
.SAP | Sound sample (WAV file with 8 extra bytes to skip at start of file) |
.TIM | Texture IMage |
.TM2 | Unknown |
.TS | Texture IMage, see .TIM |