T_MSCLoader_PlayMakerExtensions - piotrulos/MSCModLoader GitHub Wiki
PlayMaker extensions for Unity API
Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.3.1.346
C#
public static class PlayMakerExtensions
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Inheritance | Object → PlayMakerExtensions |
AddAction | Adds a FsmStateAction to the FsmState |
AddActions | Adds multiple FsmStateActions to the FsmState |
AddEvent(Fsm, String) | Add event to PlayMakerFSM |
AddEvent(PlayMakerFSM, String) | Add event to PlayMakerFSM |
AddGlobalTransition(PlayMakerFSM, FsmEvent, String) | Adds a GlobalTransition to the PlayMakerFSM |
AddGlobalTransition(PlayMakerFSM, String, String) | Adds a GlobalTransition to the PlayMakerFSM |
AddState | Adds an empty FsmState to the PlayMakerFSM |
AddTransition | Adds a FsmTransition to the FsmState |
AddVariable(PlayMakerFSM, FsmBool) | Add FsmBool variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmColor) | Add FsmColor variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmFloat) | Add FsmFloat variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmGameObject) | Add FsmGameObject variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmInt) | Add FsmInt variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmMaterial) | Add FsmMaterial variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmObject) | Add FsmObject variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmQuaternion) | Add FsmQuaternion variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmRect) | Add FsmRect variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmString) | Add FsmString variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmTexture) | Add FsmTexture variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmVector2) | Add FsmVector2 variable to PlayMakerFSM |
AddVariable(PlayMakerFSM, FsmVector3) | Add FsmVector3 variable to PlayMakerFSM |
FsmInject(GameObject, String, Action) | FSM Inject as extension (same as old FsmHook.FsmInject) Obsolete. |
FsmInject(PlayMakerFSM, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
FsmInject(GameObject, String, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
FsmInject(Transform, String, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
FsmInject(T)(PlayMakerFSM, String, T, Int32, Boolean) | Insert custom Action to the Playmaker |
GetAction(T) | Gets a FsmStateAction from the FsmState |
GetEvent | Get FsmEvent by name |
GetGlobalTransition | Gets a GlobalTransition of the PlayMakerFSM |
GetPlayMaker(GameObject, String) | Get PlayMaker from this object by Name |
GetPlayMaker(Transform, String) | Get PlayMaker from this object by Name |
GetPlayMakerState | Get PlayMaker state from this object by Name |
GetState(PlayMakerFSM, Int32) | Gets a FsmState from the PlayMakerFSM |
GetState(PlayMakerFSM, String) | Gets a FsmState from the PlayMakerFSM |
GetTransition | Gets a FsmTransition from the FsmState |
GetVariable(T) | Get a variable of specified type and name. |
InitializeFSM | Initialize a PlayMakerFSM |
InsertAction | Inserts a FsmStateAction in the FsmState |
RemoveAction | Removes a FsmStateAction from the FsmState |
ReplaceAction | Replaces a FsmStateAction in the FsmState |