T_MSCLoader_PlayMakerExtensions - piotrulos/MSCModLoader GitHub Wiki
PlayMaker extensions for Unity API
Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.3.3.356
C#
public static class PlayMakerExtensionsView Source
| Inheritance | Object → PlayMakerExtensions |
| AddAction | Adds a FsmStateAction to the FsmState |
| AddActions | Adds multiple FsmStateActions to the FsmState |
| AddEvent(Fsm, String) | Add event to PlayMakerFSM |
| AddEvent(PlayMakerFSM, String) | Add event to PlayMakerFSM |
| AddGlobalTransition(PlayMakerFSM, FsmEvent, String) | Adds a GlobalTransition to the PlayMakerFSM |
| AddGlobalTransition(PlayMakerFSM, String, String) | Adds a GlobalTransition to the PlayMakerFSM |
| AddState | Adds an empty FsmState to the PlayMakerFSM |
| AddTransition | Adds a FsmTransition to the FsmState |
| AddVariable(PlayMakerFSM, FsmBool) | Add FsmBool variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmColor) | Add FsmColor variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmFloat) | Add FsmFloat variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmGameObject) | Add FsmGameObject variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmInt) | Add FsmInt variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmMaterial) | Add FsmMaterial variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmObject) | Add FsmObject variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmQuaternion) | Add FsmQuaternion variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmRect) | Add FsmRect variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmString) | Add FsmString variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmTexture) | Add FsmTexture variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmVector2) | Add FsmVector2 variable to PlayMakerFSM |
| AddVariable(PlayMakerFSM, FsmVector3) | Add FsmVector3 variable to PlayMakerFSM |
| FsmInject(GameObject, String, Action) | FSM Inject as extension (same as old FsmHook.FsmInject) Obsolete |
| FsmInject(PlayMakerFSM, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
| FsmInject(GameObject, String, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
| FsmInject(Transform, String, String, Action, Boolean, Int32, Boolean) | Insert custom Action to the Playmaker |
| FsmInject(T)(PlayMakerFSM, String, T, Int32, Boolean) | Insert custom Action to the Playmaker |
| GetAction(T) | Gets a FsmStateAction from the FsmState |
| GetEvent | Get FsmEvent by name |
| GetGlobalTransition | Gets a GlobalTransition of the PlayMakerFSM |
| GetPlayMaker(GameObject, String) | Get PlayMaker from this object by Name |
| GetPlayMaker(Transform, String) | Get PlayMaker from this object by Name |
| GetPlayMakerState | Get PlayMaker state from this object by Name |
| GetState(PlayMakerFSM, Int32) | Gets a FsmState from the PlayMakerFSM |
| GetState(PlayMakerFSM, String) | Gets a FsmState from the PlayMakerFSM |
| GetTransition | Gets a FsmTransition from the FsmState |
| GetVariable(T) | Get a variable of specified type and name. |
| InitializeFSM | Initialize a PlayMakerFSM |
| InsertAction | Inserts a FsmStateAction in the FsmState |
| RemoveAction | Removes a FsmStateAction from the FsmState |
| ReplaceAction | Replaces a FsmStateAction in the FsmState |