M_MSCLoader_UnifiedRaycast_GetHitAll - piotrulos/MSCModLoader GitHub Wiki

GetHitAll Method

Returns true if provided collider is hit (checks against all colliders that raycast hits)

Definition

Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.3.1.346

C#

public static bool GetHitAll(
	Collider collider
)

View Source

Parameters

  Collider
Your collider

Return Value

Boolean
true if hit

See Also

Reference

UnifiedRaycast Class
MSCLoader Namespace

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