M_MSCLoader_UnifiedRaycast_GetHitAll - piotrulos/MSCModLoader GitHub Wiki
Returns true if provided collider is hit (checks against all colliders that raycast hits)
Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.3.1.346
C#
public static bool GetHitAll(
Collider collider
)
View Source
- Collider
- Your collider
Boolean
true if hit