0.0.4 - petrolpark/Destroy GitHub Wiki

  • Added salt name overrides
  • Basins and Fluid Tanks can now store changing Mixtures
  • Tweaked some translations of Mixture names to allow languages with postpositive adjectives better control
  • Fixed another crash when starting a server
  • Fixed Bubble Caps voiding some Fluid
  • Vat Sides now show as the right block in the Display Link GUI
  • Separated name entries for chloride ions and organochloride Molecules
  • Pumpjacks now don't care about rotation direction
  • Fixed whole stack of Glass Bottles disappearing when filling with Urine from a Cauldron
  • Fixed console spam when looking at a Basin
  • Fixed Brass Funnel filters not being set
  • Fixed problems when placing Vats with schematics
  • The automatic creative mode Goggles configuration option is now in the right place
  • Fixed structure and synthesis of TNT
  • Added synthesis of TNP
  • Castner Process now gives an appropriate amount of sodium
  • Vat barometers don't look stupid at negative pressure differences
  • Mixture ingredients now accept ranges of concentrations
  • Vats now drop Items when broken and no longer stop accepting Items after being reassembled
  • LAN and Essentials worlds now let other people in
  • Molecule Tag icons now display with the uniform font
  • Blocks can now be extruded on Minecart Contraptions and Trains without rendering funny
  • Walking into Pumpjacks no longer causes suffocation
  • Fixed copies of Molecular structures using the same bonds, meaning replacing bonds in a copy would replace bonds in the original - this has also fixed alkene hydration and cyanide nucleophilic addition not loading in JEI, and the generic alcohol in the recipe screen for alcohol oxidation
  • Added placement preview for Differential