Version 12.0.2 Full Changelog - payday-restoration/restoration-mod GitHub Wiki
Localization
Updated Russian Localization.
Updated Chinese Localization.
Updated Korean Localization.
Additional Options
Extra Options:
Added an option to decouple drawing an arrow and aiming, allowing for both to be done separately
While enabled, your reload key/button is what's used to let down your drawn arrow instead
Bow descriptions were updated to show what buttons to use to perform what, regardless of this setting being enabled or not
Added an option to enable vanilla cosmetic sway/aim drift while ADS
This is an AS-IS option and will see no additional changes in functionality. May make some optics harder to aim with/become unusable, you've been warned
Weapons and Equipment
You can now switch weapons while sprinting
Increased the HS mult of the P90, Five-seveN and MP7 from 11% to 33%
They now act as if they did 48 damage when landing headshots
Removed the SKO-12 stock from the R870 and Loco
870 AR15 stock adapter bad
Reworked the X95 into a 48 damage rifle
Made a pass over optics and their sight pictures for most non-Beardlib weapons
Sight pictures should be more consistent across weapons now
"Where did that bring you? Back to me." -DMCWO, taunting me for doing this again
Your optic's magnification level now contributes 5% of its magnification power towards reducing recoil while aiming
i.e. a 4x scope will reduce recoil by 15% while ADS, a 1.5x sight will reduce recoil by 2.5% while ADS
Mods that reduce/remove the zoom optics bring will likely also reduce/remove the effects of this change due to how this is calcuated
Reworked some shotgun ammo:
Flechettes:
Increases "pellet" count to 12
Increases falloff range by 35%
Increases minimum damage
No longer procs bleed
Dragons Breath:
Reduces overall range by 20%
Minimum damage reduced to 0
Burn chance varies by damage tier
Also mention in the description that the chance is reduced over distance
This was always the case, was just never specified
Can no longer stun (but can still proc burn!) once damage falloff begins
This change applies to flamethrowers too
Poisonous Buckshot:
Poison DoT does a fixed 15 damage per tick, the duration varying by damage tier instead
Duration is reduced with distance, with the effects of falloff being twice as strong
Crew (Friendly Bot) weapon cleanup and balancing
Crew SMG RoF was increased with a slight magazine reduction
Crew AR damage was increased but magazine and RoF was reduced
Split crew snipers into "auto" and "heavy" presets, similar to how crew shotguns are divided into "auto" and "pump":
Auto snipers have half the damage of the original crew sniper stats
Auto snipers entail 120 damage DMRs and light semi-auto snipers
Heavy snipers have the original crew sniper's damage (180, before difficulty adjustments) but have a reduced RoF and capacity
Heavy snipers entail whatever sniper isn't in the auto sniper preset
Fix for the volley firemode dumping the whole mag out while carrying a bag
Vanilla bug, OVK pls fix
Beardlib ammo conversions/mods included with Beardlib weapons should no longer appear
Support for more Beardlib weapons/attachments
Zdann's Highly Modified CAR-4
Fire titan-sniper rounds AND normal sniper rounds!
Gave it an ULTRA HD kit as an exclusive set!
Leon and Mira's AWM-F
Made into a primary
Barrel shroud thing made into a makeshift railgun thing
RJC9000 and PlayBONK's SIG MCX Spear
>:3's Pancor Jackhammer
>:3's Armalite AR-18
>:3's Glock 19
FrenchyAU's SVD Draco kit
RJC9000 and Synd1cate's CoD:IW NV4
Complete with functional Epic variant receivers!
youngrich99 and Frenchy's RSASS
TTI clone
Skills
Iron Man's shield stagger aspect was split between melee staggers and range weapon staggers; melee staggers can be done with the basic level of the skill now while ranged weapon staggers remain as an aced ability
Perk Decks
Sociopath's cooldown reduction on melee kill increased from 1 second to 1.5 seconds
Ex-President's stored HP was reduced by 8
Difficulty Tweaks
Cloakers that spawn with Autumn on Mayhem and Death Wish are now replaced with unique, OMNIA Cloakers
Cloakers no longer make "wololololo" noise while charging
Heists
Lowered spawns in Black Cat and disabled endless assaults if the 1st method is used
No more 0 delay spawns on Shacklethorne Auction
San Martin PONR fix
Branch-Bank:
Fixed the AI being able to clip through Swat Van
Scripted cops and SWATs are now moving properly
Bug Fixes
Fixes to support U229 and U230
Fixed Autumn redowning you when meleeing you in an incapacitated state.
Fix for playing recoil loop anims with the "No ADS Recoil Animations" option enabled if you time a shot just as you leave ADS
Fix for your weapon appearing with "No ADS Recoil Animations" while using an M2 turret
Fix for PONR text getting cut off
Fixed the cyrilic font not displaying certain texts when using the alpha HUD
Fixed available contracts starting at a negative number