FAQ - pastasfuture/com.hauntedpsx.render-pipelines.psx GitHub Wiki

This page includes some frequently asked questions, and other tips that couldn't easily fit into any specific category.


Does the render pipeline work with linear color space?

Unlike other render pipelines, HPSXRP does not currently support Unity's linear vs gamma color space options. It expects you to have it set to gamma (for simplicity), but it does all the correct color management for linear in the shaders.

Do I need to use the Universal Render Pipeline template in Unity Hub?

While HPSXRP and URP both are built on top of Unity's ScriptableRenderPipeline API, they are not compatible. HPSXRP is an alternative to URP, not a URP feature.

I just updated the render pipeline and nothing is visible, what do I do?

  1. Restart Unity.
  2. Make sure you have a global Volume setup with the PSX Quality Mode set to Enabled: true. For more information on Volumes, see: Volume and Volume Override Parameters
  3. Make sure your materials use PSXLit or PSXTerrain shaders.
  4. If you encounter errors in the console, it is likely due to failed installation with LFS files. It is reccomended that you first attempt to install HPSXRP using the Install via Release .zip Extraction into your Packages Folder Method