Interface - particlequest/ParticleQuest GitHub Wiki

interface

  • look and feel of the surrounding page, health, status, scroll popups, etc.
  • key-based movement - improve buggy behaviour
  • savegame hash

NPCs

  • graphics
  • extended scripts, triggers

map

  • underlying basemap and layers (tiled editor)
  • generating the map, creating collisions, checkpoints, etc.
  • world objects - different layers - art!!

animations

  • documenting how to create new animations
  • where/how are the json files in client/spirtes created? where do the coordinates come from if not manually?