glOrtho - part-cw/lambdanative GitHub Wiki
(glOrtho left right bottom top near far)
glOrtho describes a transformation that produces a parallel projection.
Note: glOrtho is different in OpenGL and GLES. Why???
| Parameter | Description |
|---|---|
| left | Left clipping plane |
| right | Right clipping plane |
| bottom | Bottom clipping plane |
| top | Top clipping plane |
| near | Nearer clipping plane |
| far | Farther clipping plane |
Example
Example 1: From modules/ln_glcore/glcore.scm:
(define (glCoreInit)
(if glCore:needsinit (begin
(glCoreTextureReset)
(glClearColor 0. 0. 0. 0.)
(glMatrixMode GL_PROJECTION)
(glLoadIdentity)
(glOrtho 0. (flo app:width) 0. (flo app:height) -1. 1.)
;; Many more here
)))