shaders - oxygine/oxygine-framework GitHub Wiki

Shaders

Default Oxygine shading is based on "Uber Shaders" system.

Shader source is located here: oxygine/system_data/original/system/shader.glsl

It is already embedded into Oxygine source code and can't be modified directly. If you want to change it then copy shader to Application data folder (working directory).

Example

examples/Demo/src/TestUserShader.h has example how oxygine rendering system could be extended.