Tools ‐ [Video] A bunch of tools - ow-mods/outer-wilds-unity-wiki GitHub Wiki

Requires outer-wilds-unity-assets

Old-ish features video

Points missed in video:

  • See this page for more info about asset bundles
  • Nomai ruins all have collision now, that note in the video is no longer true
  • For custom BRDF in ur prefabs, put a BRDFManager with the registry on your prefab, and it'll show up properly in game
  • For custom ambient lights, you make a 2d image and then do cylindrical projection to cubemap (setting in texture importer).
    X axis is time of day and y axis is floor at top to wall at middle to ceiling at bottom

Chapters

0:00 - Intro

0:18 - Scripts and gizmos

0:45 - Nomai Ruins

1:12 - Gravity crystals

1:27 - Tractor beams

2:36 - YAML shaders and lighting

3:08 - Pivoting/center and basic unity controls

3:23 - Lighting and shadows continued

4:24 - BRDF

5:49 - Shoe's wacky NPC models

6:19 - Player reference

7:11 - Streaming bundle tool

7:44 - Ambient light

8:46 - Sectors

9:38 - More buttons and tools (BRDF, scene view, vertex colors)

10:35 - Streaming continued

11:05 - Stick and align

16:12 - 3D fog generator

18:30 - Prefab editing environment

19:36 - Building asset bundles