Mirror Results - overlord-supreme/checkers GitHub Wiki

Ease of Use

  • Works just like the old Unity networking!
  • Adds "network-equivalent" NetworkedBehavior (MonoBehavior), etc.
  • No separate scripts: Server and Client are the same script
  • Open source, free project

Challenges

  • Requires port-forwarding on both participants

Stability

  • is using peer-to-peer networking

Size

  • Lots of new classes, but nothing unusual for a Unity project

Misc

References

Diagrams

Board Example
HUD Example