Mirror Results - overlord-supreme/checkers GitHub Wiki
Ease of Use
- Works just like the old Unity networking!
- Adds "network-equivalent"
NetworkedBehavior
(MonoBehavior
), etc. - No separate scripts:
Server
andClient
are the same script - Open source, free project
Challenges
- Requires port-forwarding on both participants
Stability
- is using peer-to-peer networking
Size
- Lots of new classes, but nothing unusual for a Unity project
Misc
References
Diagrams