TextureSampler - ousttrue/UniGLTF GitHub Wiki
WrapMode
/samplers/*/wrapS
/samplers/*/wrapT
| GLTF | Unity | |
|---|---|---|
| REPEAT | TextureWrapMode.Repeat | |
| CLAMP_TO_EDGE | TextureWrapMode.Clamp | |
| MIRRORED_REPEAT | TextureWrapMode.Mirror | |
| TextureWrapMode.MirrorOnce | export as MIRRORED_REPEAT |
FilterMode
/samplers/*/minFilter
- UniGLTF only use minFilter
- https://docs.unity3d.com/ScriptReference/Texture-filterMode.html
- https://docs.unity3d.com/ScriptReference/FilterMode.html
| GLTF | Unity | |
|---|---|---|
| NEAREST | FilterMode.Point | |
| LINEAR | FilterMode.Bilinear | |
| NEAREST_MIPMAP_NEAREST | import as FilterMode.Point | |
| LINEAR_MIPMAP_NEAREST | import as FilterMode.Bilinear | |
| NEAREST_MIPMAP_LINEAR | import as FilterMode.Trilinear | |
| LINEAR_MIPMAP_LINEAR | FilterMode.Trilinear |