Material Unlit - ousttrue/UniGLTF GitHub Wiki
Shader selector for KHR_material_unlit
| baseColorFactor | baseColorTexture | alpha mode | Unity shader |
|---|---|---|---|
| o | OPAQUE | Unlit/Color |
|
| o | OPAQUE | Unlit/Texture |
|
| o | o | OPAQUE | require custom shader |
| o | BLEND | require custom shader | |
| o | BLEND | Unlit/Transparent |
|
| o | o | BLEND | require custom shader |
| o | CUTOUT | ---- | |
| o | CUTOUT | Unlit/Transparent Cutout |
|
| o | o | CUTOUT | require custom shader |
[ ] Import
✅ Export
✅ Default params of KHR_material_unlit
Custom Shader for KHR_material_unlit full support
MainColor
ColorTexture
AlphaMode
- Opaque
- Blend
- Cutout
CullMode
- Cullback
- Node(doubleSided)
VertexColor
- VertexColor
BlendOp
- Alpha max