Material Unlit - ousttrue/UniGLTF GitHub Wiki

Shader selector for KHR_material_unlit

baseColorFactor baseColorTexture alpha mode Unity shader
o OPAQUE Unlit/Color
o OPAQUE Unlit/Texture
o o OPAQUE require custom shader
o BLEND require custom shader
o BLEND Unlit/Transparent
o o BLEND require custom shader
o CUTOUT ----
o CUTOUT Unlit/Transparent Cutout
o o CUTOUT require custom shader

[ ] Import

✅ Export

✅ Default params of KHR_material_unlit

Custom Shader for KHR_material_unlit full support

MainColor

ColorTexture

AlphaMode

  • Opaque
  • Blend
  • Cutout

CullMode

  • Cullback
  • Node(doubleSided)

VertexColor

  • VertexColor

BlendOp

  • Alpha max