Keyboard Shortcuts - ousnius/BodySlide-and-Outfit-Studio GitHub Wiki

BodySlide

Building

  • Hold CTRL while clicking the Build button to build to the current working directory.
  • Hold CTRL while clicking the Batch Build button to select a target directory.
  • Hold ALT while clicking the Build button to delete the target files.
  • Hold ALT while clicking the Batch Build button to delete all target files of the batch.
  • You can de-/select all sets in the batch build window with a right-click.

Rendering

  • Press W to toggle the wireframe mode.
  • Press T to toggle texture rendering.
  • Press L to toggle the lighting.

Outfit Studio

Projects

  • Press CTRL+N to show the New Project dialog.
  • Press CTRL+O to show the Load Project file selection.
  • Press CTRL+W to unload the current project.
  • Press CTRL+S to save a project.
  • Press CTRL+Shift+S to show the Save Project As dialog.

Files

  • Press CTRL+E to export a NIF file.
  • Press CTRL+ALT+E to export a NIF file including the reference.

Shapes

  • Press Del to delete the currently selected shape(s).
  • Press F2 to rename the currently selected shape.

Sliders

  • Press Tab to show the properties of the slider in edit mode.

Brushing

  • Press 0-6 to select a different brush.
  • Hold S and use the mouse wheel to quickly adjust the brush size.
  • Hold CTRL to paint the mask with any brush selected.
  • Hold CTRL+ALT to erase the mask with any brush selected.
  • Press CTRL+A to clear the mask.
  • Press CTRL+I to invert the mask.
  • Press CTRL+Z to undo the last brush stroke.
  • Press CTRL+Y to redo the last brush stroke.

Editing

  • Press X to toggle the X-Mirror.
  • Press C to toggle the Edit Connected Only mode.
  • Press B to toggle the Global Brush Collision for multiple shapes.
  • Press Q to toggle the vertex selection mode.
  • Press F to toggle the transform tool.
  • Press V to show a dialog for moving only the single vertex your mouse currently is on.

Rendering

  • Press W to toggle the wireframe mode.
  • Press T to toggle texture rendering.
  • Press L to toggle the lighting.
  • Press G to toggle the visibility mode of the selected shape(s).
  • Press Shift+1/2/3/4 to change the view to Front/Back/Left/Right.
  • Press Shift+5 to toggle the perspective mode.