20211001 Development R9 M3 Goals - orbitalfoundation/wiki GitHub Wiki
Orbital Demo
Given previous research, it looks like separating the work into a rust side and a scripting side is the best idea.
I especially am finding that the idea of a declarative grammar for wiring modules together has come to the forefront and I want to spend some time there (in light of examining zenoh.io).
Goals
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Provide a powerpoint or collection of diagrams to explain the project visually better:
- What are the main components of Orbital? microkernel, grammar, actual modules
- How are apps built? Walk through meta-grammar, capabilities, permissions, late composition (letting users make their own apps).
- How does WASM play a role? Explain WASM support, how WASM blobs bind to the system and talk to each other.
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Finalize / Improve the modules themselves:
- Desktop UX module
- WASM module
- Several computer vision modules (this is the main focus of the effort) -> specifically identify walls and floors would be nice.
- Retained mode scene graph module
- Immediate mode display rasterization (boxes, bevels, curves, text, 3d objects, gltfs)
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Capture some typical user stories:
- Fetching an app, using an app, creating a new app. Show that from the user perspective this is a a service that fetches and runs ordinary applications to help users do tasks. And that apps themselves are made up out of a series of dynamically loaded modules that get cached locally. And that modules are wired together with a formal grammar with a strong emphasis on permissions and capabilities.
- Talk through a farmer story; where a farmer slots in a new bug recognizer and then their farmbot goes around the field picking those bugs off plants and ferrying them to the pond or somewhere where they are more useful.
- Talk through a hardware vendor story where a vendor wants to release a new device driver.
Example applications
- How about a simple perception app -> identify walls and floors, let you bounce a ball around.
- 3d storytelling vignetting app? (Share little 3d stories with animation over time)
- Visual programming app?
- OpenXR demo
- ROS style robotics platform example
Notes
- Can O3DE be used as a rasterizer?
- Is this useful? https://github.com/sixtyfpsui/sixtyfps
- Is this useful? https://github.com/rg3dengine/rg3d/tree/master/examples
- Support OpenXR?
- Volunteers
Challenges
- -> Finalize a rasterization layer with some kind of document driven examples
- -> Switch to v8
- -> Better capture WASM examples to clarify that we do support a fairly rich WASM universe; demonstrate over the wire WASM