Wild Hearts - optiscaler/OptiScaler GitHub Wiki

Version

v0.7.7-pre9_Daria

Filename

dxgi.dll

OS

Windows 11 24H2

GPU

Radeon RX 7900 XTX

Inputs

DLSS

Settings

-

FG-Settings

FGType=optifg

Known Issues

  • Using XeSS causes flickering in ambient occlusion and shadows, regardless of having Auto Exposure ON

  • Using XeSS or FSR via DLSS inputs will cause rainbow pixels to appear around smoke, dust, and other certain effects. (There’s a way to resolve this below, in the Notes section.)

  • Using Opti FG causes ghosting/garbling around the HUD elements. Although using FG HUD Fix at +2 value (and beyond) addresses the issue, it also causes the game to feel sluggish in comparison to the default +1 setting

Notes

  • Since the game uses FSR 1, you’ll have to use the DLSS inputs if you want to use XeSS or FSR 2.X.X/3.X

  • To get rid of the rainbow pixels found in certain effects, you must play the game with Opti FG turned on

Reported By

btanis20

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