No Man's Sky - optiscaler/OptiScaler GitHub Wiki
Version |
v0.7.7-pre9 |
Filename |
dxgi.dll |
OS |
Windows 11 24H2 |
GPU |
AMD RX 9070 XT (driver: 25.6.1) |
Inputs |
FSR 3.1 (overriding native XeSS) |
Settings |
Default settings from automatic |
FG-Settings |
None |
Known Issues |
None encountered. |
Notes |
Achieved significant performance gains by overriding the game’s native XeSS implementation with FSR 3.1. Playing on a 4K 240Hz monitor, FPS increased from approximately 100-120 FPS (using native FSR 2.x) to 140-160 FPS (using OptiScaler with FSR 3.1) in demanding areas like the space anomaly. This represents a performance gain of roughly 33-40%. |
Reported By |
VeryInky |
Version |
Nightly 2025 02 12 |
Filename |
winmm.dll |
OS |
- |
GPU |
RTX 2070 Super |
Inputs |
DLSS |
Settings |
Either use the default settings for spoofing OR set both |
FG-Settings |
Nukem’s dlssg-to-fsr3 |
Known Issues |
FG constantly disabling itself. DLSS Upscaling by itself might cause low fps after alt-tabbing. Trying to open the Opti’s overlay when DLSSG is active will freeze the game. |
Notes |
Wrong spoofing option will make DLSSG not show up in the options and you will see vulkan errors in the log. |
Reported By |
FakeMichau |