No Man's Sky - optiscaler/OptiScaler GitHub Wiki

Report 1: AMD FSR 3.1 Override (by VeryInky)

Version

v0.7.7-pre9

Filename

dxgi.dll

OS

Windows 11 24H2

GPU

AMD RX 9070 XT (driver: 25.6.1)

Inputs

FSR 3.1 (overriding native XeSS)

Settings

Default settings from automatic .bat install. Ensure the in-game upscaler is set to XeSS, as OptiScaler will override this to FSR 3.1.

FG-Settings

None

Known Issues

None encountered.

Notes

Achieved significant performance gains by overriding the game’s native XeSS implementation with FSR 3.1. Playing on a 4K 240Hz monitor, FPS increased from approximately 100-120 FPS (using native FSR 2.x) to 140-160 FPS (using OptiScaler with FSR 3.1) in demanding areas like the space anomaly. This represents a performance gain of roughly 33-40%.

Reported By

VeryInky

Report 2: NVIDIA DLSS/DLSSG (by FakeMichau)

Version

Nightly 2025 02 12

Filename

winmm.dll

OS

-

GPU

RTX 2070 Super

Inputs

DLSS

Settings

Either use the default settings for spoofing OR set both Dxgi and Vulkan to true.

FG-Settings

Nukem’s dlssg-to-fsr3

Known Issues

FG constantly disabling itself. DLSS Upscaling by itself might cause low fps after alt-tabbing. Trying to open the Opti’s overlay when DLSSG is active will freeze the game.

Notes

Wrong spoofing option will make DLSSG not show up in the options and you will see vulkan errors in the log.

Reported By

FakeMichau

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