Notes |
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Although the game doesn’t natively support FSR, FSR 3.X works fine (without any additional toggles needed) via DLSS inputs. (I haven’t tested it with XeSS inputs, but I’m certain that it should work as well)
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If you want to use Anti-Lag 2/LatencyFlex injection with OptiFG, then include both fakenvapi , and nvapi64.dll files within the Win64 folder (C:\SteamLibrary\steamapps\common\Flintlock The Siege of Dawn\Saltpeter\Binaries\Win64). Once the game recognizes the spoofed Nvidia GPU, you’ll have access to the Nvidia Reflex Low Latency option
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If you prefer to use Nukems' DLSSG-to-FSR3 mod over OptiFG, please refer to the bullet point above by also including the dlssg_to_fsr3_amd_is_better.dll file within the same folder. Once you set FGType=nukems in OptiScaler.ini and it’s successfully recognized, the Frame Generation option will become available. Also, Reflex Low Latency will automatically be forced on, when using Frame Gen as well
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