FSR4 Compatibility List - optiscaler/OptiScaler GitHub Wiki
[!IMPORTANT] FSR4 supported on RDNA4 GPUs only (9060 XT, 9070 and 9070 XT)
- FSR4 doesn’t support Vulkan yet!
- FSR4 should work on DX11 when using FSR3.X/4 w/Dx12
- Windows 10 might need Agility SDK, check here
- Please check the general compatibility list first for already documented fixes and workarounds
- If the game doesn’t expose DLSS inputs, most likely it requires Fakenvapi
- Linux devs managed to get FSR4 working on RDNA3 – performance overhead explains why no official support (yet?)
TEST EXPERIMENTAL BUILDS
[!TIP]
- While the new stable build is taking a while to get released, everyone can try the nightly test builds (mentioned as Experimental in the table)
- Test builds have improved FSR4 support and pretty much fixed all the non-working games (excluding Vulkan and anti-cheat enabled games ofc).
- Can try it here – Nightly builds
FSR4 DLL Autolocating
[!NOTE] OptiScaler will try to automatically locate
amdxcffx64.dll
from Windows folder. If it fails, you’ll need to search foramdxcffx64.dll
in yourWindows
folder or download it from below and copy it next to OptiScaler.
FSR4 Linux Setup
[!NOTE] Setup guide is for https://github.com/Etaash-mathamsetty/Proton/releases
- Grab release Proton-EM 10.0-23 or newer OR Proton-GE 10.4 OR Proton Experimental Bleeding Edge
- Extract the proton into
~/.local/share/Steam/compatibilitytools.d/
, then either set this proton globally in steam as default or manually set game to use it- Env Vars/Settings (e.g Steam Launch Options) RDNA4:
PROTON_FSR4_UPGRADE=1
RDNA3:PROTON_FSR4_UPGRADE=1
+DXIL_SPIRV_CONFIG=wmma_rdna3_workaround
, and in OptiScaler.ini setFsr4Update=true
- Make sure to be on latest mesa git
- Setup OptiScaler as usual, and all should work :)
DirectX 12 Agility SDK for Windows 10
[!NOTE]
PotatoOfDoom added experimental support for updating the DirectX 12 Agility SDK which should help games crashing on Windows 10.
To make it work, copy D3D12_Optiscaler folder from OptiScaler archive to games exe folder and setFsrAgilitySDKUpgrade=true
in OptiScaler.ini
RDNA4 Detection
[!NOTE]
FSR4 will be automatically enabled when OptiScaler detects an RDNA4 card.
If detection fails, FSR4 can be manually enabled by settingFsr4Update=true
in OptiScaler.ini file.
Image Quality
[!NOTE]
If you have image quality issues, please try changingNon-linear sRGB
&Non-linear PQ
settings
- RDNA3 on Linux will have broken visuals unless this command is set:
DXIL_SPIRV_CONFIG=wmma_rdna3_workaround
Weird black artifacts with FSR4.0.1 in some games
[!NOTE]
- Presented with weird black artifacts on the top and bottom of your screen during movement, as shown in the image
- Seems to happen on some games when FSR 4.0.1 uses a preset ratio above Quality (1.5), meaning Native AA (1.0) or Ultra Quality (1.3) may cause this issue.
- Affected games – Horizon Forbidden West, Cyberpunk 2077, Stalker 2.
- Not present in God of War Ragnarok
"FIX" – either try switching to a lower preset like Quality/Balanced, or download the FSR4.0.0
amdxcffx64.dll
and place it in the same folder asOptiScaler.dll
. OptiScaler will use the local 4.0.0 DLL instead of the global driver 4.0.1 for that particular game.
[!IMPORTANT]
Editing the Compatibility list
When adding a game – please add game name, working or not working checkmark, inputs used, any note regarding what you used, and a game screenshot with the open Opti overlay (convert to jpeg to save bandwidth)
${{\color{orangered}{\textsf{Before saving the page, please add a message for the changelog at the bottom if adding a new game or screenshot. }}}}$
This is
not
a complete list of games supported by OptiScaler.
[!TIP]
Working :muscle: – 338
Not working :skull: – 10ATM the only FSR4 games not working are either Anti-Cheat enabled or use Vulkan
Last updated – 22 July 2025
Game | Win | Linux | Inputs | Notes | Images |
---|---|---|---|---|---|
7 Days To Die | ✔️ | ✅ | DLSS | Dx11 game, use FSR3 w/Dx12, also make sure EAC is disabled | 1 🐧1 |
Achilles – Legends Untold | ✔️ | DLSS | 1 | ||
Ad Infinitum | ✔️ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
AI Limit | ✔️ | DLSS | Working with experimental build. select DLAA in game settings. There is no ingame option to change upscaling factor but can be changed in OptiScaler | 1 | |
AirportSim | ✔️ | DLSS | 1 | ||
Akimbot | ✔️ | DLSS | Both TAA and DLSS must be enabled in game settings | 1 | |
Alan Wake Remastered | ✔️ | ✅ | DLSS | Game suffers from blacks screens and vertex explosions on AMD Zen3 and newer CPUs, it’s fine on Intel. IT IS NOT an OptiScaler problem | 1 |
Alan Wake 2 | ✔️ | DLSS | Newer experimental build no longer need Nukem enabled first for FSR4 to work, only Opti + Fakenvapi needed; Win 10 crashes fixed with FsrAgilitySDKUpgrade=true ; older builds – FSR4 requires first enabled DLSS-FG (Nukem mod) before switch, requires Fakenvapi and Nukem’s FG mod (set FGType=nukems in OptiScaler.ini, in-game DLSS FG enabled) |
1 2 | |
Alone in the Dark | ✔️ | DLSS | Launch executable with -dx12 launch option, Opti does not enable FSR4 until DLSS mode is changed and applied in game setting | 1 | |
Ambulance Life: A Paramedic Simulator | ✔️ | DLSS, XeSS | 1 | ||
Amid Evil | ✔️ | DLSS | |||
A Plague Tale: Requiem | ✔️ | ✅ | DLSS | Use Fakenvapi, with Nukem’s FG HUD will ghost due to no HUDless | 1 |
Apocalypse 2.0 | ✔️ | DLSS | Disable Display Res.MV to fix shimmer issues | 1 | |
A Quiet Place: The Road Ahead | ✅ | DLSS | Officially supported game (with AMD FSR Technical Preview driver). Use OptiScaler as winmm.dll |
🐧1 | |
Ark: Survival Ascended | ✔️ | DLSS | Officially supported game. FG doesn’t work | 1 | |
Arons Adventure | ✔️ | DLSS, FSR2 | 1 | ||
ASKA | ✔️ | ✅ | DLSS, FSR | Dx11 game, use FSR3 w/Dx12. On Windows needs experimental build 🧪 | 1 🐧1 |
Assetto Corsa Competizione | ✔️ | ✅ | DLSS | Use -dx12 to force DX12 mode |
1 🐧1 |
Assetto Corsa EVO | ✔️ | DLSS | 1 | ||
Asterigos: Curse of the Stars | ✔️ | ✅ | FSR2 | Looks suprisingly good for FSR2 input | 🐧1 |
Atomic Heart | ✔️ | ✅ | DLSS, FSR2 | Use Fsr2Pattern=true in the .ini for FSR2 inputs, if you cant turn FSR2 inputs on make sure ray tracing is off |
1 🐧1 2 |
Assassin’s Creed Mirage | ✔️ | DLSS, XeSS | |||
Assassin’s Creed Shadows | ✔️ | DLSS | Officially supported game. Need to disable Ubisoft Overlay. Click on your profile in the Ubisoft App, than settings, interface and uncheck Enable overlay in the compatible games . Using DLSS inputs and Nukem’s FG works without issue. Don’t use HDR. It causes extreme ghosting. |
1 | |
Avatar: Frontiers of Pandora | ✔️ | XeSS, DLSS | On Windows needs experimental build 🧪, disable spoofing (select No on BAT setup) and use XeSS inputs, spoofing seems to break interior RT (too dark) | 1 2 | |
Avowed | ✔️ | DLSS | 1 | ||
Baldur’s Gate 3 | ✔️ | ✅ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 🐧1 |
Banishers: Ghosts of New Eden | ✔️ | DLSS, FSR2 | For FSR2 inputs please check UE Tweaks page | 1 | |
Batora : Lost Haven | ✔️ | DLSS | Run in Dx12 mode | 1 | |
Bears in Space | ✔️ | DLSS | 1 | ||
BEAST: False Prophet | ✔️ | DLSS | 1 | ||
Black Myth: Wukong | ✔️ | FSR3, XeSS | In case of shimmery foliage at render scale 66-99%, force FSR4 model 1. Photo mode is broken. | 1 | |
BlackTail | ✔️ | DLSS | Run Dx12 version, Use Fakenvapi, also requires a copy of nvngx_dlss.dll in \BLACKTAIL\BLACKTAIL\Binaries\Win64 |
1 | |
Blades of Fire | ✔️ | DLSS | Officially supported game. Use keyboard to navigate Opti overlay, mouse stuck | 1 | |
Bleak Faith: Forsaken | ✔️ | DLSS | Launch game with -dx12 parameter |
1 | |
Blind Fate: Edo no Yami | ✔️ | DLSS | 1 | ||
Bloodhound | ✔️ | DLSS, FSR3 | Create a shortcut with -dx12 launch parameter |
1 | |
Bright Memory: Infinite | ✔️ | DLSS, FSR | Launch game with -dx12 |
1 2 | |
Broken Pieces | ✔️ | DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Brothers: A Tale of Two Sons | ✔️ | DLSS | Use Non-Linear sRGB Input to fix screen flicker | 1 | |
Bus Simulator 21 | ✔️ | DLSS | Run Dx12 version, copy OptiScaler files, Fakenvapi and nvngx_dlss.dll into \Bus Simulator 21\BusSimulator21\Binaries\Win64 |
1 | |
The Callisto Protocol | ✔️ | FSR2 | Check wiki page for setup | 1 2 | |
Capes | ✔️ | DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Car Dealer Simulator | ✔️ | FSR, DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Caravan SandWitch | ✔️ | ✅ | FSR 3.1 | Crashes without Unreal Engine Tweaks for FSR3.1 | 🐧1 |
Chernobylite | ✔️ | DLSS | Run with -dx12 launch option |
1 | |
Choo Choo Charles | ✔️ | DLSS | 1 | ||
Chorus | ✔️ | DLSS | 1 | ||
Chronicles of Sagrea | ✔️ | FSR2, DLSS | 1 | ||
Cions of Vega | ✔️ | DLSS | Create shortcut with -dx12 launch parameter, DX11 mode has shimmer | 1 | |
Cities Skylines II | ✔️ | DLSS | Crashes with default DX11. Launch with -force-d3d12 parameter, requires checking if everything is properly rendering due to Unity engine |
||
Clair Obscur: Expedition 33 | ✔️ | ✅ | DLSS , XeSS | DLSS inputs may have flicker issues on certain presets, XeSS inputs should work better (requires newer than Pre9 build). Running fullscreen instead of borderless windowed may help with crashing as well. | 1 🐧1 |
Clash: Artifacts of Chaos | ✔️ | FSR | Run with -dx12 launch option |
1 | |
Commandos: Origins | ✔️ | FSR, DLSS | 1 | ||
Control | ✔️ | ✅ | DLSS | On Windows needs experimental build 🧪 | 1 2 🐧1 |
Crysis Remastered | ✔️ | ✅ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 🐧1 |
Crysis 2 Remastered | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 | |
Crysis 3 Remastered | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 | |
Cyberpunk 2077 | ✔️ | ✅ | FSR3, XeSS | Officially supported game. On Windows 10 needs FsrAgilitySDKUpgrade, FSR4 crashes with DLSS inputs. If FSR3 inputs are not working, use XeSS inputs. When using Nukem’s FG, after enabling DLSS-FG in-game, please restart game to apply. | 1 |
Daydream: Forgotten Sorrow | ✔️ | DLSS | 1 | ||
DCS World | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12, install into bin folder, not bin-mt folder |
1 2 | |
Dead Island 2 | ✔️ | FSR2 | 1 | ||
Deadlink | ✔️ | DLSS, XeSS | DLSS or XeSS settings must be changed everytime game is loaded for Opti to work | 1 | |
Dead Space (2023) | ✔️ | ✅ | FSR2, DLSS | Works with latest experimental build 🧪 (Windows 11), For DLSS Fakenvapi is needed. Disable Motion Blur to fix ghosting around Isaac’s head. | 1 🐧1 |
Deathloop | ❌ | Built-in EAC, Opti doesn’t work on paid, up to date versions | |||
Death Stranding: Director’s Cut | ✔️ | ✅ | XeSS, DLSS | XeSS works once ingame. Enable Non-Linear PQ Input for better image quality. For builds 0.7.7-pre12 and newer, select "No" for spoofing (or Dxgi = false in OptiScaler.ini). For older builds, DLSS inputs require Fakenvapi and "Yes" for spoofing (or Dxgi = true in OptiScaler.ini). |
1 🐧1 |
Deep Rock Galactic | ✔️ | ✅ | DLSS, FSR2 | On Windows 10 needs FsrAgilitySDKUpgrade | 1 🐧1 2 |
Deliver us Mars | ✔️ | FSR | Use DX12 mode | 1 | |
Desordre | ✔️ | DLSS | XeSS may have graphical issues with some Opti versions, FSR is not detected | 1 | |
Destroy All Humans! 2 – Reprobed | ✔️ | DLSS | Use Dx12 | ||
Diablo II: Resurrected | ✔️ | DLSS | 1 | ||
Diablo IV | ✔️ | DLSS | Use Dx12 | ||
Dolmen | ✔️ | DLSS | 1 | ||
Doom Eternal | ❌ | DLSS | Vulkan | ||
Doom: The Dark Ages | ❌ | DLSS, FSR, XeSS | Vulkan | ||
Dragon Age: The Veilguard | ✔️ | ✅ | DLSS, XeSS | On Windows needs experimental build 🧪, FSR2 has broken graphics, For Linux use OptiScaler as winmm.dll |
🐧1 |
Dragon’s Dogma II | ✔️ | FSR3, DLSS | Set FGType=nofg ; DLSS input also "works", but breaks GUI, to fix GUI try enabling options under Root Signatures tab (specifically Restore Compute Root Signature , reported by a user) |
1 | |
Dying Light 2 | ✔️ | ✅ | DLSS, XeSS | On Windows needs experimental build 🧪 | 1 🐧1 |
EA Sports WRC | ❌ | DLSS, FSR2 | EA Anti-cheat blocks unknown .dlls | ||
Echoes of Yi: Samsara | ✔️ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
Echo Point Nova | ✔️ | DLSS | 1 | ||
Edge of Eternity | ✔️ | DLSS | 1 | ||
Elden Ring | ✔️ | FSR3 | Use ERSS mod as basis for Upscaling and FG | 1 | |
Empire of the Ants | ✔️ | DLSS | Copy files into .\Empire of the Ants\Empire\Binaries\Win64\ |
1 | |
Empyreal | ✔️ | FSR3, XeSS | 1 | ||
Enshrouded | ❌ | DLSS | Vulkan, shimmering grass and fog | ||
Enotria: The Last Song | ✔️ | DLSS, FSR3, XeSS | Officially supported game. Run game with -dx12 launch parameter |
1 | |
Ereban: Shadow Legacy | ✔️ | DLSS | Unity game. DX11 only | 1 | |
Escape from Naraka | ✔️ | DLSS | 1 | ||
Escape from Tarkov - SPT | ✔️ | DLSS | Works only for Singleplayer Tarkov (SPT) mod without EAC. Unity game, DX11. Use FSR3.X/4 w/Dx12 |
1 | |
Escape Simulator 2 | ✔️ | ✅ | DLSS | (Demo) forced Ultra Performance preset. Needs scale override, DLSS option is found in the Dynamic Resolution setting | 1 🐧1 |
Eternal Strands | ✔️ | DLSS, FSR, XeSS | 1 | ||
Everspace 2 | ✔️ | DLSS, FSR3.1, XeSS | Officially supported game | 1 | |
Evil West | ✔️ | DLSS | Run game with -dx12 launch option, DX11 mode has low performance and severe shimmer |
1 | |
EVOTINCTION | ✔️ | DLSS | 1 | ||
F1 2020 | ✔️ | DLSS | 1 | ||
F1 2022 | ✅ | DLSS | Disable FSR2 inputs in OptiScaler.ini as they crash game, requires Fakenvapi and Keep DLSS at Quality as trying to switch crashes game, use optis upscale ratio override instead (works in real time) | 🐧1 | |
F1 2024 | ❌ | Built-in EAC, Opti doesn’t work on paid, up to date versions | |||
F1 Manager 2024 | ✔️ | DLSS | |||
Faraday Protocol | ✔️ | DLSS | Create shortcut with -dx12 launch parameter |
1 | |
Farming Simulator 22 | ✔️ | ✅ | DLSS, FSR3 | On Windows requires experimental build | 1 🐧1 |
Farming Simulator 25 | ✔️ | DLSS, FSR3, XeSS | Ensure Detours API Hooking is enabled in RTSS overlay | 1 | |
Final Fantasy VII Rebirth | ✔️ | DLSS | Spoofing within the mod will cause some stutter. It’s needed to be able to use DLSS inputs though. Turning off SAM will help reduce that. | 1 | |
Final Fantasy XIV | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12. Requires Fakenvapi | 1 2 | |
Final Fantasy XVI | ✔️ | DLSS, FSR3 | Enable Non-Linear PQ Input for better image quality | 1 2 | |
Firmament | ✔️ | DLSS | 1 | ||
F.I.S.T.: Forged In Shadow Torch | ✔️ | DLSS | Copy files to .\F.I.S.T. – Forged In Shadow Torch\ZingangGame\Binaries\Win64 |
1 | |
Flintlock: The Siege Of Dawn | ✔️ | DLSS | Please Refer To UE Tweaks, XeSS has graphical issues | 1 | |
Fobia – St. Dinfna Hotel | ✔️ | DLSS | Create shorcut with -dx12 launch parameter | 1 | |
Forgive Me Father 2 | ✔️ | DLSS | Create shorcut with -dx12 launch parameter, Enable Linear sRGB Input to fix flicker | 1 | |
Forspoken | ✔️ | DLSS | OptiScaler.dll must be renamed to d3d12.dll to detect DLSS input | 1 | |
Fort Solis | ✔️ | ✅ | FSR3, DLSS | Officially supported game. Use FSR3 in game settings, DLSS has some ghosting next to the main character and more shimmer | 1 🐧1 |
Forza Horizon 5 | ✔️ | DLSS | Needs Fakenvapi and using the ASI method, if crashing, try setting EnableFsr2Inputs=false in OptiScaler.ini |
1 | |
Forza Motorsport | ✔️ | DLSS | Requires using the latest experimental build 🧪, also needs Fakenvapi and setting EnableFsr2Inputs=false in OptiScaler.ini |
1 2 | |
Five Nights at Freddy’s: Security Breach | ✔️ | DLSS | DLSS is enabled by default – no option to disable it in game settings | 1 | |
Frostpunk 2 | ✔️ | DLSS, XeSS, FSR | Officially supported game. Enable Non-Linear sRGB Input for better image quality, FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Frozenheim | ✔️ | DLSS | Use Dx12 mode | 1 | |
Funko Fusion | ✔️ | FSR3, DLSS, XeSS | Officially supported game. Use FSR input for best result. Enable FSR Non-Linear sRGB Input if screen flickers with DLSS Balanced | 1 | |
Ghost of Tsushima | ✔️ | FSR3, DLSS, XeSS | Officially supported game | 1 2 3 | |
Ghostrunner | ✔️ | ✅ | DLSS | Game must run in Dx12 (-dx12 ) |
1 |
Ghostrunner II | ✔️ | ✅ | FSR2, XeSS, DLSS | Game must run in Dx12 (-dx12 ), spoofing seems to cause a big performance overhead, so recommended to use FSR or XeSS inputs |
1 🐧1 2 3 |
Ghostwire: Tokyo | ✔️ | DLSS, FSR2 | 1 | ||
God of War | ✔️ | ✅ | DLSS | Dx11 game, use FSR3 w/Dx12, Non-Linear sRGB Input seems to look the best; use Fakenvapi to fix performance | 1 🐧1 |
Gotham Knights | ✔️ | DLSS | 1 | ||
Gori: Cuddly Carnage | ✔️ | DLSS | XeSS has graphical issues | 1 | |
Grand Theft Auto: San Andreas – Definitive Edition | ✔️ | DLSS | Use Fakenvapi to fix performance under Dx11 as game crashes with -dx12 . Image is jittery. |
1 | |
Grand Theft Auto V Enhanced | ✔️ | FSR, DLSS | Officially supported game. To stop crashes with OptiScaler, either set Dxgi=false or add Fakenvapi (also enables DLSS inputs) |
1 2 | |
Grid Legends | ✔️ | XeSS | Game forces TAA when XeSS is turned on -> even with FSR4 looks very blurry | 1 | |
Gripper | ✔️ | DLSS | 1 | ||
Guardians of the Galaxy | ✔️ | DLSS | Yes to DLSS inputs and set Dxgi=false under [Spoofing] – critical for proper performance |
1 | |
Gungrave G.O.R.E | ✔️ | DLSS | 1 | ||
Gun Jam | ✔️ | DLSS | 1 | ||
Haste | ✔️ | DLSS, FSR2 | Dx11 game, use FSR3 w/Dx12. Needs latest experimental build 🧪 | 1 | |
Hellblade: Senua’s Sacrifice | ✔️ | ✅ | DLSS | ||
Hell is Us (Demo) | ✔️ | ✅ | FSR3, DLSS | 1 🐧1 | |
Hell Pie | ✔️ | DLSS | 1 | ||
Hello Neighbor 2 | ✔️ | DLSS | No DLSS option visible in game settings but DLSS input is working in Opti menu | 1 | |
Hi-Fi RUSH | ✔️ | DLSS, XeSS | |||
High On Life | ✔️ | DLSS | 1 | ||
Highrise City | ✔️ | DLSS | Run in DX12 mode | 1 | |
Hitman: World of Assassination | ✔️ | ✅ | DLSS, XeSS | Spoofing disables RT options, better use XeSS inputs on Intel/AMD | 1 2 🐧1 2 |
Hogwarts Legacy | ✔️ | DLSS | DLSS inputs have some dark checkboard artifacts, try FSR or XeSS inputs to fix. Spoofing Nvidia/DLSS inputs causes significant performance overhead in both raster and ray tracing on Windows. Set Dxgi=false in the OptiScaler.ini if DLSS FG/Reflex aren’t needed. | 1 2 | |
Homeworld 3 | ✔️ | DLSS, FSR2, XeSS | 1 | ||
Horizon Forbidden West | ✔️ | ✅ | DLSS, FSR3, XeSS | Officially supported game. Opti FSR4 works now. | 1 2 3 🐧1 2 3 |
Horizon Zero Dawn Complete Edition | ✔️ | DLSS | Not the Remastered Version | ||
Horizon Zero Dawn Remastered | ✔️ | Officially supported game | |||
HOT WHEELS UNLEASHED | ✔️ | DLSS | 1 | ||
Hydroneer | ✔️ | DLSS | 1 | ||
Ikonei Island: An Earthlock Adventure | ✔️ | DLSS | Create shortcut with -dx12 launch parameter |
1 | |
Immortals of Aveum | ✔️ | DLSS, FSR3 | Use Fakenvapi, Nukem’s Needs DLSS inputs for correct rendering on FSR 3.1/4/Xess, for FSR input using anything but native looks bad. Loaded upscaler often resets on a new level load, needs re-selecting. Used Nukem for FSR 3.1 FG for the entire game. Alternative user note: Nukem causes crashes on chapter 12 in a certain unskippable cutscene regardless of settings. Remove Opti to progress. | 1 | |
Indiana Jones and the Great Circle | ❌ | Vulkan | |||
Indika | ✔️ | DLSS | 1 | ||
Industria | ✔️ | DLSS | 1 | ||
Infinity Nikki | ✔️ | DLSS | Might occasionally crash during intro videos. You can fix it by removing "Login..." files from \Infinity Nikki\X6Game\Content\Movies\ | 1 | |
Influx Redux | ✔️ | DLSS, FSR3.1 | FSR3 Quality mode has flashing lights on water, use Balanced/Performance modes or DLSS | 1 | |
Into the Dead: Our Darkest Days | ✔️ | DLSS | Use Fakenvapi for DLSS inputs | 1 | |
inZOI | ✔️ | DLSS, FSR | Officially supported game (with AMD FSR Technical Preview driver). Use Fakenvapi for DLSS inputs | 1 | |
Jagged Alliance 3 | ✔️ | DLSS, XeSS | Works with latest experimental build | 1, 2 | |
JDM: Japanese Drift Master | ✔️ | DLSS, XeSS | Use DLSS for the best result | 1 | |
Judgement | ✔️ | DLSS | Use DLSS input. FSR2.1 and XeSS do not work | 1 | |
Jump Ship | ✅ | DLSS | DX11 game, use FSR3 w/Dx12 | 🐧1 | |
Jurassic World Evolution 2 | ✔️ | DLSS | Use Fakenvapi, Works with latest experimental build | 1 | |
Jusant | ✔️ | DLSS | Enable Non-Linear sRGB Input to fix flicker | ||
KARMA: The Dark World | ✔️ | ✅ | FSR3, DLSS, XeSS | 1 🐧2 | |
Kena: Bridge of Spirits | ✔️ | DLSS | |||
Kiborg | ✔️ | DLSS | Enable Non-Linear sRGB Input to fix flicker | 1 | |
Kingdom Come: Deliverance II | ✔️ | DLSS, FSR3 | Officially supported game. On Windows 10 needs FsrAgilitySDKUpgrade | ||
Kunitsu-Gami Path of the Goddess | ✔️ | DLSS | Enable Restore Compute Root Signature to fix graphics corruption (Under Advanced Settings > Root Signatures), FSR3 input is not detected | 1 | |
Land of the Vikings | ✔️ | DLSS | Create a shortcut with -dx12 launch parameter, Use Model 5 to reduce shimmering trees |
1 | |
LANESPLIT (Demo) | ✅ | DLSS | 🐧1 | ||
Last Train Home | ✔️ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
Layers of Fear (2023) | ✔️ | DLSS, FSR2 | Xess has graphical corruption | 1 | |
LEGO Builder’s Journey | ✔️ | ✅ | DLSS | Requires Fakenvapi, needs experimental build 🧪 | 1 🐧1 |
LEGO Horizon Adventures | ✔️ | DLSS | 1 | ||
Lies of P | ✔️ | DLSS, FSR3.1 | 1 2 | ||
Lightyear Frontier | ✔️ | DLSS | 1 | ||
Like A Dragon: Infinite Wealth | ✔️ | DLSS | |||
Like a Dragon Gaiden: The Man Who Erased His Name | ✔️ | DLSS | 1 | ||
Liminalcore | ✔️ | DLSS, FSR3 | FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Loopmancer | ✔️ | DLSS | 1 | ||
Lost Judgment | ✔️ | DLSS | |||
Lost Records: Bloom and Rage | ✔️ | DLSS | Requires disabling FSR3 inputs, otherwise it crashes – set Fsr3=false in OptiScaler.ini |
1 | |
Lords of the Fallen (2023) | ✔️ | ✅ | FSR3, DLSS, XeSS | Officially supported game | 1 2 🐧1 2 3 |
Lunacy : Saint Rhodes | ✔️ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
Mandragora: Whispers of the Witch Tree | ✔️ | DLSS | Use DLSS input, XeSS causes graphical corruption | 1 | |
Manor Lords | ✔️ | DLSS, XeSS | |||
Martha is Dead | ✔️ | DLSS | Window in the screenshot is very pixelated depending on your angle, might need Non-Linear PQ Input for better image quality | 1 2 | |
Marvel’s Avengers | ✔️ | DLSS | Use Fakenvapi | 1 | |
MechWarrior 5: Mercenaries | ✔️ | DLSS | Run game with -dx12 commandline, requires Fakenvapi for DLSS inputs |
1 2 | |
Memory’s Reach (Demo) | ✔️ | ✅ | DLSS | DX11 game, use FSR3 w/Dx12. In-game FSR is just FSR1 | 1 🐧1 |
METAL EDEN (Demo) | ✔️ | DLSS, FSR | FSR3.1 inputs require Engine.ini commands from Wiki link |
1 2 | |
Metro Exodus: Enhanced Edition | ✔️ | DLSS | On-screen corruption with all presets but best with Balanced/Ultra Performance, recommended to use FSR 4.0.0, as 4.0.1 is worse in that regard | ||
Microsoft Flight Simulator 2020 | ✔️ | DLSS | Works with Windows 11, crashes with Windows 10 even with FsrAgilitySDKUpgrade | ||
Microsoft Flight Simulator 2024 | ✔️ | DLSS | Tested with Windows 11 | 1 | |
MindsEye | ✔️ | FSR | Officially supported game. ATM ships an unsigned FFX DLL which breaks FSR4 driver toggle – replace with Prebuilt Signed one. Tested on FSR inputs, but DLSS and XeSS also might work. | 1 | |
Minecraft RTX | ✔️ | ⛔ | DLSS | Won’t work on Linux since its a UWP game, and Wine does not have support for UWP | 1 2 |
Monster Hunter Rise | ✔️ | DLSS | Requires Fakenvapi. Also delete config.ini if dlss in disabled when game is launched. |
1 | |
Monster Hunter Wilds | ✔️ | ✅ | DLSS, FSR, XeSS | Officially supported game. Requires REFramework, set Dxgi=false in the OptiScaler.ini to avoid crashes |
|
Moroi | ✔️ | DLSS | 1 | ||
Mortal Shell | ✔️ | DLSS | 1 | ||
Mount & Blade II Bannerlord | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 2 | |
MYST | ✔️ | DLSS | 1 | ||
Need for Speed: Unbound | ✔️ | ✅ | DLSS, FSR2, XeSS | On Windows needs experimental build 🧪, Linux set dll name to d3d12.dll , all inputs work |
1 2 3 🐧1 2 3 |
Necromunda: Hired Gun | ✔️ | DLSS | Necessary to force enable Nvidia GPU spoofing for DXGI to access games DLSS options | 1 | |
Necrophosis | ✔️ | DLSS | 1 | ||
Neverness to Everness | ✔️ | DLSS | Use OptiScaler as winmm.dll , requires Fakenvapi |
1 | |
Nightingale | ✔️ | DLSS, FSR3.1, XeSS | 1 | ||
NINJA GAIDEN 2 Black | ✔️ | DLSS, XeSS | Officially supported game (with AMD FSR Technical Preview driver). Played Gamepass version with XeSS: place OptiScaler next to NINJAGAIDEN2BLACK.exe , not the wingdk.exe . Observed flickering in cutscenes, checking Non-Linear sRGB Input fixed this |
1 2 | |
Nioh 2 | ✔️ | DLSS | Dx11 game, use FSR3 w/Dx12, needs AutoExposure | 1 | |
Nobody Wants To Die | ✔️ | ✅ | DLSS, FSR3, XeSS | OptiFG works with both DLSS and FSR, HUDFix 1(?) is enough for UI. | 1 |
No Man’s Sky | ❌ | Vulkan | |||
No Rest For The Wicked | ✔️ | ✅ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 🐧1 |
Observer: System Redux | ✔️ | DLSS | 1 | ||
Oddsparks: An Automation Adventure | ✔️ | DLSS | Enable Linear sRGB Input to fix flicker | 1 | |
Once Alive | ✔️ | DLSS, FSR3 | 1 | ||
Orbit.Industries | ✔️ | DLSS | 1 | ||
Outcast: A New Beginning | ✔️ | DLSS | Run game with -dx12 launch option, Copy files into .\Outcast – A New Beginning\O2\Binaries\Win64\ |
1 | |
Outriders | ✔️ | DLSS | DX12 | 1 | |
Outpost: Infinity Siege | ✔️ | DLSS, FSR3, XeSS | 1 | ||
Pacific Drive | ✔️ | DLSS | Use Fakenvapi | ||
Palworld | ✔️ | ✅ | DLSS | Need to force Dx12 to not get jitter artifacts, Linux needs dx12 or it will crash on intro screen | 1 🐧1 |
Panicore | ✔️ | DLSS, FSR2.1, XeSS | 1 | ||
Party Animals | ❌ | ✅ | DLSS | 🐧1 | |
Path of Exile 2 | ✔️ | DLSS | 1 | ||
Pizzapocalypse | ✔️ | DLSS | 1 | ||
Postal 4 | ✔️ | DLSS | |||
Psycho Fear | ✔️ | DLSS | Enable Non-Linear sRGB Input to fix flickering screen | 1 | |
Q.U.B.E. 10th Anniversary | ✔️ | DLSS | 1 | ||
Raji: An Ancient Epic | ✔️ | DLSS | Use DLSS. FSR input not detected | 1 | |
Ready or Not | ✔️ | FSR | 1 | ||
Red Dead Redemption | ✔️ | ✅ | DLSS | Use Fakenvapi | 🐧1 |
Red Dead Redemption 2 | ✔️ | ✅ | DLSS | Use Dx12 & Fakenvapi.Recommended turning off NV Reflex as it causes stutters.Linux: use Proton & DX12 (requires dxilconv in vkd3d-proton, not enabled in release builds) with DLSS/FSR inputs. Rename dxilconv7 to dxilconv if the game still crashes | 1 🐧1 |
Redfall | ✅ | DLSS | Use OptiScaler as winmm.dll |
🐧1 | |
Redout: Space Assault | ✔️ | DLSS | 1 | ||
Redout 2 | ✔️ | XeSS | Game has XeSS only. Black block artifacts on right side of screen in cutscenes and some levels | 1 | |
REFramework Games | ✔️ | DLSS | See Wiki on how to set up | ||
Remnant II | ✔️ | DLSS, FSR3, XeSS | Officially supported game | 1 | |
Resident Evil 2 | ✔️ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 3 4 | |
Resident Evil 3 | ✔️ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | ||
Resident Evil 4 | ✔️ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 | |
Returnal | ✔️ | XeSS, DLSS | Non-Linear sRGB Input seems to work best | 1 | |
Revenge of the Savage Planet | ✔️ | DLSS, XeSS, FSR | FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Ripout | ✔️ | DLSS | 1 | ||
Rise of the Ronin | ✔️ | ✅ | DLSS | On Windows needs experimental build 🧪, Had to use Fakenvapi to show DLSS and had to enable Nukem’s to enable OptiScaler menu | 1 2 3 🐧1 |
Rise of the Tomb Raider | ✔️ | ✅ | DLSS | Non-Linear sRGB Input seems to look the best, Needs EnableSignatureOverride.reg For DLSS, For Linux run protontricks -c 'regedit /S "PATH/TO/EnableSignatureOverride.reg"' 391220 (For Steam Ver) |
1 🐧1 |
Riven | ✔️ | DLSS | Use Non-Linear sRGB Input | 1 | |
Roadcraft | ✔️ | ✅ | DLSS, FSR3 | Officially supported game. Requires using latest build for FSR inputs to work. | 1 🐧1 |
RoboCop: Rogue City | ✔️ | FSR3 | 1 | ||
RoboCop: Rogue City - Unfinished Business | ✔️ | DLSS | Requires Non-Linear sRGB Input to be activated else the screen flashes black frames | 1 | |
Romancelvania | ✔️ | DLSS | Create shortcut with -dx12 launch parameter, DX11 mode has low performance | 1 | |
Rune Factory Guardians of Azuma | ✔️ | DLSS | EnableFsr3Inputs=false need to set in OptiScaler.ini to avoid crash on boot |
1 | |
Sackboy: A Big Adventure | ✔️ | DLSS | 1 | ||
Saints Row | ✔️ | FSR2 | Use Dx12, need to Enable Non-Linear sRGB Input. Works but not worth it because of bad Image Quality (Ghosting) | 1 | |
Sands of Aura | ✔️ | DLSS | Create shortcut with -dx12 launch parameter |
1 | |
Satisfactory | ✔️ | ✅ | FSR3, DLSS, XeSS | Use Dx12 | 1 2 🐧1 2 3 |
Scathe | ✔️ | DLSS | Create shortcut with -dx12 launch parameter. FSR input causes crash |
1 | |
Scorn | ✔️ | FSR2 | 1 | ||
SCP: Secret Files | ✔️ | DLSS | Create shortcut with -dx12 launch parameter, FSR2 input crashes when selected, DX11 mode has low performance and severe shimmer |
1 | |
Season: A Letter to the Future | ✔️ | DLSS | Launch with -dx12 parameter |
1 | |
Sengoku Dynasty | ✔️ | DLSS | 1 | ||
Senua’s Saga: Hellblade 2 | ✔️ | DLSS, FSR3 | Use Nukem’s for less crashing. Spoofing DLSS is NEEDED to expose DLSS FG and Reflex. Spoofing Nvidia will cause some minor shadow glitches not present otherwise | 1 2 | |
Severed Steel | ✔️ | DLSS | Run Dx12 (With RTX) version | ||
Shadow Warrior 3 | ✔️ | DLSS | Run game with -dx12 launch option, DX11 mode has low performance and severe shimmer |
1 | |
Shadow of the Tomb Raider | ✔️ | ✅ | DLSS, XeSS | Needs EnableSignatureOverride.reg + Fakenvapi For DLSS Option To Work, For Linux run protontricks -c 'regedit /S "PATH/TO/EnableSignatureOverride.reg"' 750920 (For Steam Ver) |
🐧1 2 |
Shadowgunners | ✔️ | DLSS | 1 | ||
Shadows of Doubt | ✔️ | DLSS | Dx11 game, On Windows needs experimental build 🧪, use FSR3 w/Dx12. | 1, 2 | |
Sherlock Holmes – The Awakened | ✔️ | DLSS | 1 | ||
Sifu | ✔️ | DLSS | Force Dx12 with -dx12 launch option, otherwise needs Fakenvapi to fix performance |
1 | |
Silent Hill 2 (Remake) | ✔️ | DLSS | Officially supported game (with AMD FSR Technical Preview driver). Non-Linear sRGB Input seems to fix DLSS flickering | 1 2 | |
Simulakros | ✔️ | DLSS | 1 | ||
SlavicPunk: Oldtimer | ✔️ | DLSS | 1 | ||
Slender: The Arrival | ✔️ | DLSS | 1 | ||
Smalland: Survive the Wilds | ✔️ | DLSS, FSR2 | 1 | ||
Someday You’ll Return: Director’s Cut | ✔️ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
Sons of the Forest | ✔️ | ✅ | DLSS, FSR3 | Dx11 game, use FSR3 w/Dx12. On Windows with latest experimental build 🧪 | 1 🐧1 |
Soulmask | ✔️ | DLSS | Use Fakenvapi, need to enable DLSS from GameUserSettings.ini in %LocalAppData%\WS\Saved\Config\WindowsNoEditor |
1 | |
Soulslinger: Envoy of Death | ✔️ | DLSS | Enable Non-Linear sRGB Input to fix screen flicker issues | 1 | |
Soulstice | ✔️ | DLSS | Run from shortcut with -dx12 launch parameter, reduce antialiasing to get better quality. Graphics turn white with XeSS (may need rechecking). |
1 | |
South of Midnight | ✔️ | DLSS | Use Fakenvapi to expose DLSS input | 1 | |
Spirit of the North 2 | ✔️ | FSR3.1, DLSS | 1 | ||
Split Fiction | ✔️ | FSR3 | 1 | ||
SPRAWL | ✔️ | DLSS | Run from shortcut with -dx12 launch parameter |
1 | |
Starfield | ✔️ | ✅ | DLSS | Works on Windows with latest experimental build 🧪 | 1 🐧1 |
Star Overdrive | ✔️ | ✅ | FSR3,DLSS | 1 🐧1 | |
Star Wars Jedi: Survivor | ✔️ | DLSS | Run in Fullscreen Windowed mode. May need to restart the game for DLSS toggle to function. | 1 | |
S.T.A.L.K.E.R. 2: Heart of Chornobyl | ✔️ | FSR, DLSS | Officially supported game. Also works for GamePass version with dxgi.dll |
1 2 | |
Star Wars Outlaws | ✔️ | ✅ | Officially supported game (Whitelist not supported in the not updated demo due to FSR3.0 still). | 🐧1 | |
Steel Seed | ✔️ | DLSS, FSR3, XeSS | Officially supported game. Use DLSS input for best results | 1 | |
Steelrising | ✔️ | ✅ | FSR, DLSS | Fakenvapi is needed for game to set DLSS. Works in Windows with latest experimental build 🧪, Non-Linear sRGB Input required to avoid ghosting. | 1 🐧1 |
Stellar Blade | ✔️ | DLSS, FSR3 | Officially supported game. Demo also worked fine with Opti FSR4 | 1 2 3 | |
Still Wakes the Deep | ✔️ | ✅ | FSR3, DLSS, XeSS | Recently patched with updated DLSS, XeSS 2 and FSR 3.1.4. FSR4 not whitelisted yet. | 1 🐧1 |
Stranger of Paradise: Final Fantasy Origin | ✔️ | DLSS | Use Dx11Upscaler=fsr31_12 in OptiScaler.ini to prevent crashing during startup |
1 | |
Stranded: Alien Dawn | ✔️ | DLSS | FSR2 inputs don’t seem to work | 1 | |
Strayed Lights | ✔️ | DLSS | 1 | ||
Suicide Squad: Kill the Justice League | DLSS, FSR | EAC game in both single player and multiplayer – works with EAC bypass – tested FSR 3.0/3.1/XeSS, LukeFz FG injection some time ago, OptiFG probably works | |||
Sumerian Six | ✔️ | DLSS | Enable FSR Non-Linear sRGB Input otherwise screen will flash constantly | 1 | |
Supraland | ✔️ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
Supraland : Six inches under | ✔️ | DLSS | 1 | ||
System Shock (2023) | ✔️ | DLSS | Launch with -dx12 |
1 | |
Tainted Grail: The Fall of Avalon | ✔️ | ✅ | DLSS | Recommended to use -force-d3d12 as launch command to force DX12, much better performance .DLSS to FSR3 and FSR4 tested successfully on Linux with minor instability issues. Steam launch options FSR4_UPGRADE=1 %command% -force-d3d12 with GE-Proton-10-4 |
1, 2 🐧1 |
Tales of Kenzera: ZAU | ✔️ | FSR2 | 1 | ||
Tankhead | ✔️ | DLSS, FSR3, XeSS | 1 | ||
Tchia | ✔️ | DLSS | Use DLSS. XeSS has severe graphical corruption | 1 | |
TEKKEN 8 | ✔️ | ✅ | DLSS, FSR2, XeSS | Requires Fakenvapi, FSR4 works, but hair is terrible on certain characters | 1 2 🐧1 2 3 |
Tempest Rising | ✔️ | FSR3, DLSS | May need to enable FSR Non-Linear sRGB Input if there screen flashes | 1 | |
Test Drive Unlimited Solar Crown | ✔️ | DLSS | 1 | ||
Testament : The Order of High Human | ✔️ | DLSS | Create shortcut with -dx12 launch parameter |
1 | |
The Alters | ✔️ | DLSS | Officially supported game. Enabling FSR3 in-game not detected by OptiScaler. DLSS working. | 1 | |
The Ascent | ✔️ | DLSS | Launch game with -dx12 |
1 | |
The Axis Unseen | ✔️ | DLSS, FSR3, XeSS | 1 | ||
The Chant | ✔️ | DLSS | Use DLSS input, FSR2 has some shimmer | 1 | |
The Casting of Frank Stone | ✔️ | ✅ | DLSS, FSR3, XeSS | For Linux use OptiScaler as winmm.dll |
1 🐧1 |
The Elder Scrolls IV: Oblivion Remastered | ✔️ | ✅ | DLSS, FSR3, XeSS | Officially supported game. FSR Input works like a charm | 1 2 🐧1 2 3 |
The First Berserker: Khazan | ✔️ | DLSS | Officially supported game. Requires Fakenvapi | 1 | |
The Invincible | ✔️ | ✅ | FSR2, DLSS | For DLSS Inputs Please Refer To UE Tweaks | 1 2 |
The Last of Us Part I | ✔️ | DLSS, FSR3 | Officially supported game. Use Fakenvapi | 1 2 | |
The Lord of the Rings: Gollum | ✔️ | DLSS | If DLSS option is not visible in game settings then make sure you run EnableSignatureOverride.reg | 1 | |
The Medium | ✔️ | DLSS | Run in Dx12 mode | 1 | |
The Orville – Interactive Fan Experience | ✔️ | DLSS | Launch with Dx12 | 1 | |
The Outer Worlds Spacer Choice Edition | ✔️ | ✅ | FSR2 | 🐧1 | |
The Rift | ✅ | DLSS | (Demo) | 🐧1 | |
The Riftbreaker | ✔️ | XeSS | 1 | ||
The Sinking City Remastered | ✔️ | ✅ | DLSS, FSR | 1 2 🐧1 | |
The Talos Principle: Reawakened | ✔️ | FSR3, DLSS, XeSS | Officially supported game | 1 | |
The Talos Principle 2 | ✔️ | FSR3 | XeSS & DLSS cause graphics problems | ||
The Thaumaturge | ✔️ | DLSS, XeSS | FSR input cause crashing. Requires Non-Linear sRGB Input or Non-Linear PQ Input to fix gray screen during dialogue. Non-Linear sRGB Input provides better IQ and less ghosting | 1 | |
The Witcher 3 Next Gen | ✔️ | DLSS, XeSS | DLSS-FG working very well also | 1 2 | |
Time Breaker | ✔️ | DLSS | 1 | ||
Tiny Tina’s Wonderlands | ✔️ | ✅ | FSR2 | 🐧1 | |
Titan Station | ✔️ | DLSS | 1 | ||
Titan Quest II Playtest | ✔️ | DLSS | FSR FG can be activated with Nukem’s | ||
Tokyo Xtreme Racer | ✔️ | DLSS | |||
Trail Out | ✔️ | DLSS | 1 | ||
Trepang2 | ✔️ | DLSS | Recommended to use -dx12 as launch command to force DX12. Game has a tendency to revert preset to Performance on every boot, despite the preset set in Video Settings (can check in Opti Overlay), in that case it’s enough to swap the preset back and forth |
1 2 | |
Turbo Sloths | ✔️ | DLSS | 1 | ||
Twin Stones: The Journey of Bukka | ✔️ | DLSS | Launch with -dx12 paramter |
1 | |
UNCHARTED: Legacy of Thieves Collection | ✔️ | DLSS, FSR2 | 1 2 | ||
Until Dawn | ✔️ | DLSS | Officially supported game. Enable Non-Linear sRGB Input to fix flicker in some scenes. FSR3 crashes to desktop and will prevent loading of game unless Fsr3=false is set in OptiScaler.ini. | 1 | |
Valkyrie Elysium | ✔️ | DLSS | 1 | ||
Vindictus: Defying Fate | ✔️ | DLSS | Choosing FSR in game will crash the game (Windows 11) | 1 | |
Visions of Mana | ✔️ | FSR2 | Check the FSR2 pattern matching under inputs or set Fsr2Pattern=true in OptiScaler.ini |
||
VOID/BREAKER (Demo) | ✔️ | ✅ | DLSS | Turn "frame gen" on to see DLSS options, needs spoofing for inputs to work (frame gen doesnt seem to actually turn on, maybe it does on nvidia cards) | 1 🐧1 |
Wanted: Dead | ✔️ | DLSS | 1 | ||
Warhammer 40,000: Darktide | ✔️ | FSR3, DLSS, XeSS | Officially supported game. On Windows needs experimental build 🧪 | 1 2 3 | |
Watch Dogs: Legion | ✔️ | ✅ | DLSS | Works in Windows with latest experimental build 🧪 | 1 🐧1 |
Way of the Hunter | ✔️ | DLSS, FSR2 | Run in Dx12 | ||
Welcome to ParadiZE | ✔️ | FSR2 | 1 | ||
Wild Hearts | ✔️ | ✅ | DLSS | Works in Windows with latest experimental build 🧪. Works on Linux with WIP FSR4 support as winmm.dll and DLSS inputs |
1 🐧1 |
Witchfire | ✔️ | DLSS | |||
Wo Long: Fallen Dynasty | ✔️ | ✅ | DLSS, XeSS | Works in Windows with latest experimental build 🧪. | 1 🐧1 |
World War Z | ❌ | FSR2 | Vulkan | ||
WRC Generations | ✔️ | DLSS | Fakenvapi is needed | 1 | |
Wreckfest 2 | ✔️ | DLSS, FSR3 | Update brought FSR/DLSS upscaling | 1 | |
Wuchang: Fallen Feathers | ✔️ | FSR3 | Uses % scale instead of presets, may need to tinker with FSR4 model | 1 | |
Wuthering Waves | ✔️ | DLSS | Only working when OptiScaler.dll is renamed as winmm.dll, and launch game from Client-Win64-Shipping.exe | 1 | |
Xuan-Yuan Sword VII | ✔️ | DLSS | Use DX12 mode | 1 |