Luke Ross RealVR Mods - oneup03/VRto3D GitHub Wiki

These are configuration settings necessary to get RealVR mods working

General Notes/Settings

  • This section has general guidelines for how to get RealVR mods working from scratch
  • Some Game-Specific Settings and profiles are available
  • RealVR sometimes forces a 1:1 aspect ratio in the 2D game window. In some games, changing to 16:9 ratio will result in issues. VRto3D forces the aspect ratio and field of view in the Headset 3D view, so you will always get the correct aspect ratio in 3D regardless of the game window's aspect ratio
    • You can modify the aspect_ratio and fov VRto3D settings if desired
  • Convergence adjustments do not work dynamically with RealVR mods, so if you use Ctrl + F5/F6 you will have to Stop/Start VR in the RealVR menu to apply the changes
  • It is recommended to set games to run in windowed mode. However, some games will need to run in borderless mode to have the correct resolution
  • These instructions are only for RealVR v22.0.0 or newer. For older RealVR mods, check here
  • HFOV/VFOV optimizations don't work with VRto3D
  • You may get improved performance with GPU Scheduling ON - you can change it here
  • DLSS ghosting is now fixed in RealVR and the new DLSS Transformer Model looks good and works great. Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
  • dlssswap

RealVR Installation

  • Sign up for Luke Ross' Patreon
  • Download the latest RealVR release
  • Extract the files next to your game's exe and overwrite any existing files
  • Run RealConfig.bat
    • If coming from a VR setup, select the Delete option when prompted
    • If coming from a previous 3D setup, you can select Keep
    • Respond to any configuration questions as desired
  • Edit the RealVR.ini file and make these changes under the [RVR] section:
    • ExpertMode=1
    • IgnorePosesFor3DDisplaySupport=1
  • Run the game
  • The RealVR menu can usually be pulled up in-game using the PAUSE key
    • Sometimes the menu won't be fully visible, so try to adjust the Normal HUD Size to 0.8
    • The menu font size can be changed by holding Ctrl and using Mouse Scroll
    • Values can be typed in by selecting them with Ctrl + Click and then Enter to apply
    • Generally OK to leave VR renderer to Auto
    • Check render resolution or Target Pixels Per Degree (if available in the particular game mod) and ensure it isn't super high, as it will affect performance
    • Change Target Aspect Ratio to 16:9 if it is available
    • Choose Render Mode:
      • AER v2 will provide the best experience and no artifacts, but requires the most GPU/CPU power
      • Legacy AER also has no artifacts but should only be used for WibbleWobble or SR displays as it limits the frame rate to your monitor's refresh rate
      • 1/2 Rate render mode uses frame generation, which may result in blocky tearing artifacts when viewing fast moving objects like this below example

Desktop Screenshot 2024 09 22 - 09 57 45 23

  • If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
  • Exit the Game

Game Specific Configurations

Cyberpunk 2077

  • TURN ON Hardware Accelerated GPU Scheduling here

VRto3D Settings for Cyberpunk

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A lower depth preset is active when holding the left trigger or right mouse button
    • Depth reset on Numpad 1

Install RealVR mod for Cyberpunk

  • Extract the contents of RealVR into your Cyberpunk 2077\bin\x64 directory (overwrite if asked)
  • Run RealConfig.bat
  • Download and extract this zip to your Cyberpunk 2077\bin\x64 directory and overwrite
  • Launch the game once
  • Change in-game settings:
    • Video: Windowed mode
    • Video: Set your Resolution to your desired render resolution
    • Video: Monitor to be your second monitor if using multiple displays
    • Video: VSync to Off
    • Graphics: Resolution Scaling DLSS Super Resolution
    • Graphics: DLSS Super Resolution Preset Transformer Model
    • Graphics: DLSS Super Resolution Performance or higher
    • Graphics: DLSS Ray Reconstruction Off
    • Graphics: Disable Film Grain, Chromatic Aberration, Depth of Field, Lens Flare, Motion Blur
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Adjust Graphics settings and try the Benchmark as desired
  • Exit the game and SteamVR

Start Cyberpunk

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • Lower depths were used due to how close things get to the camera
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Death Stranding Directors Cut

  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K

VRto3D Settings for Death Stranding Directors Cut

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A Regular depth & convergence
    • A lower depth preset toggle when you press the guide button or Numpad 2
    • An ultra low depth preset toggle when you press Numpad 3
    • Depth reset on Numpad 1

Install RealVR mod for Death Stranding Directors Cut

  • Extract the contents of RealVR into your DEATH STRANDING DIRECTORS CUT directory
  • Run RealConfig.bat
  • Download and extract this zip to your DEATH STRANDING DIRECTORS CUT directory and overwrite
  • Launch the game once
  • Change in-game Graphics settings:
    • Screen Mode to Windowed
    • Aspect ratio 16:9
    • Choose your render resolution
    • Vsync to Off
    • Maximum Frame Rate to 120
    • DLSS to Performance or Quality
    • Depth of Field to Off
    • Motion Blur to Off
    • Adjust others as desired
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Death Stranding Directors Cut

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • Some occlusion culling may cause objects in background to flicker
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Doom: The Dark Ages

  • TURN ON Hardware Accelerated GPU Scheduling here

VRto3D Settings for Doom: The Dark Ages

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • Depth/Convergence/FoV
    • Depth reset on Numpad 1

Install RealVR mod for Doom: The Dark Ages

  • Launch the game
  • Change in-game settings:
    • Game:
      • Set Environmental Screen Shake to Off
    • UI:
      • Set HUD Aspect Ratio to Default
      • Set HUD Scale to 0.50
      • Set Subtitles Scale to 1.50
    • Video:
      • Set Window Mode to Windowed
      • Set Aspect Ratio to 16:9
      • Set Resolution to 1920x1080 or your desired resolution
      • Set Vertical Sync to Off
      • Set Present from Compute to On
      • Set Resolution Scaling Mode to Off
      • Set Field of View to 90
      • Set Chromatic Aberration to Off
      • Set Depth of Field to Off
      • Set Film Grain to 0
      • Set Upscaler to DLSS
      • Set DLSS Super Resolution between Performance and DLAA
      • Set DLSS Frame Generation to Off
      • Set Enable HDR to Off
      • Set Motion Blur to Off
    • Adjust others as desired
      • Ray tracing can be used if GPU can handle it
  • Exit the game
  • Extract the contents of RealVR alongside your DOOMTheDarkAges.exe (overwrite if asked)
  • Run RealConfig.bat
  • Download and extract this zip alongside your DOOMTheDarkAges.exe and overwrite
  • Launch the game
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Doom: The Dark Ages

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • Lower depths were used due to how close things get to the camera
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Elden Ring

  • Works with Shadow of the Erdtree and Seamless Co-Op
  • TURN ON Hardware Accelerated GPU Scheduling here

VRto3D Settings for Elden Ring

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
    • Depth reset on Numpad 1

Install RealVR mod for Elden Ring

  • Extract the contents of RealVR into your ELDEN RING\Game directory
  • Run RealConfig.bat and choose a preset - maybe try Medium
  • Download and extract this zip to your ELDEN RING\Game directory and overwrite
  • Adjust the DLSS preset as needed in the ELDEN RING\Game\ERSS2\ERSS-FG.toml file by adjusting DLSSMode where
    • Ultra Performance = 3
    • Performance = 0
    • Balanced = 1
    • Quality = 2
    • DLAA = 5
  • Launch the game once
  • Change in-game settings:
    • Screen Mode to Windowed
    • Resolution - can only choose 1:1 aspect ratio resolutions, so experiment with what gives you best visuals/performance
    • Disable Ray Tracing
    • Antialiasing to High (for DLSS)
    • Motion Blur and Depth of Field to OFF
  • Load your save game
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Have to click the top button on the Quick Menu to get to main settings
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

For multiplayer, use Seamless Co-Op

  • Extract the files into your ELDEN RING\Game directory
  • Modify SeamlessCoop/ersc_settings.ini as desired
    • Set a cooppassword or the game won't launch!
  • Use ersc_launcher.exe to run the game
    • Running the game from Steam will prevent Seamless Co-Op from loading, so create a shortcut to ersc_launcher.exe on your Desktop
  • Elden Mod Loader is also compatible if you want to add in more mods

Start Elden Ring

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
  • The ERSS-FG mod will still launch with the game, but you can't use the GUI while RealVR is also loaded
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Ghost of Tsushima

  • Turn OFF HDR in Windows
  • Steam overlay may conflict with RealVR and crash this game
  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K

VRto3D Settings for Ghost of Tsushima

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
    • Depth reset on Numpad 1

Install RealVR mod for Ghost of Tsushima

  • Extract the contents of RealVR into your Ghost of Tsushima DIRECTOR'S CUT directory
  • Run RealConfig.bat
  • Download and extract this zip to your Ghost of Tsushima DIRECTOR'S CUT directory and overwrite
  • Launch the game once
  • Change in-game settings:
    • Display: Window Mode windowed (This may take a few restarts to stick)
    • Display: Select Aspect Ratio 16:9
    • Display: VSync Off
    • Display: HDR Off
    • Display: Upscale Method DLSS
    • Display: Upscale Quality Performance or higher
    • Display: Dynamic Resolution Scaling Off
    • Display: Frame Generation Off
    • Display: Optionally change monitor for multi-display use
    • Graphics: Motion Blur Strength 0
    • Graphics: Depth of Field Off
    • Adjust others as desired
  • Optionally open the RealVR menu using PAUSE and adjust settings. If game crashes, you may need to make changes in the RealVR.ini file instead
    • Adjust the Target Pixels Per Degree until it is close to your render resolution, then select Adapt Resolution
      • ForcedRes in ini
      • TargetPPD in ini, around 16.8 is 1080p
    • Recommended AER v2 Rendering (Default)
      • RenderMode2 in ini
      • Change to Legacy AER = 6 for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate = 1 if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Ghost of Tsushima

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • If the game suddenly looks very aliased, close it and SteamVR and try running the game again
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Horizon Zero Dawn

  • TURN ON Hardware Accelerated GPU Scheduling here

VRto3D Settings for Horizon Zero Dawn

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A medium depth preset is active when holding the left trigger or right mouse button
    • A lower depth preset toggle when you press the guide button or Numpad 2
    • Depth reset on Numpad 1

Install RealVR mod for Horizon Zero Dawn

  • Extract the contents of RealVR into your Horizon Zero Dawn directory
  • Run RealConfig.bat
  • Download and extract this zip to your Horizon Zero Dawn directory and overwrite
  • Launch the game once
  • Game may boot to a black screen in both 2D and Headset Window. will need to press Alt+Enter to force the 2D window fullscreen and then navigate to the Settings->Display menu and set the below settings. You may have to keep using Alt+Tab to make the 2D window visible. Once the settings are applied, you can press Ctrl+F8 to foreground the 3D window and focus the game window
  • Change in-game settings:
    • Choose your render resolution
    • Upscale Method to Off
    • Field of View to 70
    • Adaptive performance FPS 120fps
    • FPS limit Unlimited
    • Aspect ratio 1:1 is necessary or cutscenes will render with chonky characters
    • Display mode Borderless
    • VSync Off
    • HDR Off
    • Graphics: Disable Motion Blur
    • Graphics: Anti-Aliasing to Camera Based
    • Adjust others as desired
  • Optionally open the RealVR menu using PAUSE and adjust other settings
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Horizon Zero Dawn

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • HUD will only draw in the center 2/3rds of the screen due to the 1:1 aspect ratio
  • Ghosting between the two eyes is normal in this game and hasn't been fixed by RealVR
  • If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Indiana Jones and the Great Circle

  • TURN ON Hardware Accelerated GPU Scheduling here

VRto3D Settings for Indiana

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • Depth/Convergence/FoV
    • Depth reset on Numpad 1

Install RealVR mod for Indiana

  • Launch the game
  • Change in-game settings:
    • Video -> Screen Setup:
      • Set Display Mode to Windowed
      • Set Aspect Ratio to 16:9
      • Set Window Size to 1920x1080 or your desired resolution
    • Video -> Graphics Settings:
      • Set Picture Framing to FullScreen
      • Set Field of View to 90
      • Set Vertical Sync to Off
      • Set FPS Limit to 1000
      • Set Edit Brightness & HDR > Enable HDR to Off
      • Set Motion Blur to Off
      • Set Chromatic Aberration to Off
      • Set Film Grain to 0
      • Set Depth of Field to Off
      • Set Depth of Field Anti-Aliasing to Off
      • Set Ray Traced Indirect Illumination to Off
    • Video -> Advanced Video Settings
      • Set Upscaling to DLSS
      • Set DLSS Frame Generation to Off
    • Accessibility -> Camera
      • Set Camera Stabilization to On
      • Set Screen Shake to Off
    • Adjust others as desired, but check your Texture Pool Size under Video -> Graphics Quality as if you run out of VRAM, performance will tank
      • Ray tracing can be used if GPU can handle it
  • Exit the game
  • Extract the contents of RealVR alongside your TheGreatCircle.exe (overwrite if asked)
  • Run RealConfig.bat
  • Download and extract this zip alongside your TheGreatCircle.exe and overwrite
  • Launch the game
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Indiana

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • Lower depths were used due to how close things get to the camera
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Spider-Man

  • Steam overlay may crash this game if you open the RealVR menu with it enabled
  • RealVR doesn't like aspect ratios other than 1:1 in this game. If you can't get RealVR to start rendering, try purging your Spider-Man settings from these locations
  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K

VRto3D Settings for Spider-Man

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
    • Depth reset on Numpad 1

Install RealVR mod for Spider-Man

  • Extract the contents of RealVR into your Marvel's Spider-Man Remastered directory
  • Run RealConfig.bat
  • Download and extract this zip to your Marvel's Spider-Man Remastered directory and overwrite
  • Launch the game once
  • Change in-game settings:
    • Display: DO NOT TOUCH RESOLUTION OR ASPECT RATIO
    • Display: Select windowed mode
    • Display: Optionally change monitor for multi-display use
    • Display: Set Frame Generation to Off
    • Display: Set Upscale Method to DLSS or Anti-Aliasing to DLAA
    • Display: Set Upscale Quality to Performance or higher
    • Display: Set Dynamic Resolution Scaling to Off
    • Graphics: Motion Blur Strength, Field of View, Film Grain Strength to 0
    • Graphics: Depth of Field, Chromatic Aberration, Vignette to Off
    • Adjust others as desired
  • Optionally open the RealVR menu using PAUSE and adjust settings. If game crashes, you may need to make changes in the RealVR.ini file instead
    • Adjust Target Pixels Per Degree to be close to your desired render resolution and click Adapt Resolution
      • ForcedRes in ini, must be a 1:1 aspect ratio resolution
      • TargetPPD in ini, around 16.8 is 1080p
    • Recommended AER v2 Rendering (Default)
      • RenderMode2 in ini
      • Change to Legacy AER = 6 for WibbleWobble or SR displays for a lower frame rate cap
  • Exit the game and SteamVR

Start Spider-Man

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Star Wars Outlaws

  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
  • Game Window doesn't do a good job of capturing the mouse, so mouse controls may prove finnicky

VRto3D Settings for Star Wars Outlaws

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A static medium depth preset that is good for most gameplay
    • A lower depth preset toggle when you press the guide button or Numpad 2 for some cutscenes and computer hacking
    • Depth reset on Numpad 1

Install RealVR mod for Star Wars Outlaws

  • Extract the contents of RealVR into your Star Wars Outlaws directory
  • Run RealConfig.bat
  • Download and extract this zip to your Star Wars Outlaws directory and overwrite
  • Launch the game once
  • Change in-game settings:
    • Gameplay: Visual: Both View Angles to 75
    • Video
      • Vertical Sync Off
      • Display Mode Window
      • Nvidia Reflex Low Latency Off
      • Upscaler Type Nvidia DLSS
      • Legacy Mode Off
      • Frame Generation Off
      • Ray Reconstruction - May need game restart to apply changes
      • Upscaler Mode Fixed
      • Upscaler Quality as desired to hit 60fps per-eye performance
    • Graphics
      • Overall Quality and Advanced Graphics can be set as desired Changing presets will reset some of the above settings
      • Cinematic Lens Off
      • Film Grain Off
      • Depth of Field Low
      • Motion blur intensity/Camera/Per-object 0
      • Nvidia RTX Direct Lighting Off
  • Optionally open the RealVR menu using PAUSE and adjust other settings
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Star Wars Outlaws

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • Click the You are using an old graphics driver with known issues, please update now warning to dismiss it if you encounter it. This warning is not really accurate, as currently Nvidia driver 566.36 is more stable for this game than newer drivers
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

The Last of Us Part I

  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
  • Game has stability issues. May need to lower settings to avoid crashes. You can select No if it asks about safe mode
  • Main menu UI will be cutoff on the bottom, but in-game is correct

VRto3D Settings for The Last of Us Part I

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A static medium depth preset that is good for most gameplay
    • A lower depth preset toggle when you press the guide button or Numpad 2
    • Depth reset on Numpad 1

Install RealVR mod for The Last of Us Part I

  • Extract the contents of RealVR into your The Last of Us Part I directory
  • Run RealConfig.bat
  • Download and extract this zip to your The Last of Us Part I directory and overwrite
  • Launch the game once
  • You may need to open the RealVR menu with PAUSE, select the TLOU1 tab, and make the HUD Offset Y negative in order to see the main menu settings. You will need to reset this to 0.35 for gameplay
  • Change in-game settings:
    • Display
      • Display can be changed to another monitor if using multiple displays
      • Display Mode Windowed
      • Aspect Ratio Auto
      • Ultrawide Pillarboxes Minimal
      • V-Sync Off
      • Framerate Cap Unlocked
      • Frame Generation Off
      • Scaling Mode Nvidia DLSS
      • Quality as desired to hit 120fps
      • Field of View, Motion Blur, Chromatic Aberration, Film Grain, Lens Dirt 0
    • Graphics
      • Image Based Lighting, Depth of Field, Motion Blur Off
  • Optionally open the RealVR menu using PAUSE and adjust other settings
    • Ensure HUD Offset Y is set to 0.35 in the TLOU1 tab
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start The Last of Us Part I

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work

Uncharted Legacy of Thieves

  • TURN ON Hardware Accelerated GPU Scheduling here
  • Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K

VRto3D Settings for Uncharted

  • Close SteamVR if it is running
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder
  • This game's profile sets:
    • A lower depth preset is active when holding the left trigger or right mouse button
    • A lower depth preset toggle when you press the guide button or Numpad 2
    • Depth reset on Numpad 1

Install RealVR mod for Uncharted

  • Extract the contents of RealVR into your Uncharted Legacy of Thieves Collection directory (overwrite if asked)
  • Run RealConfig.bat
  • Download and extract this zip to your Uncharted Legacy of Thieves Collection directory and overwrite
  • Launch the game once
  • Change in-game settings:
    • Display: Windowed mode
    • Display: Monitor to be your second monitor if using multiple displays
    • Display: Resolution to your desired render resolution. May need to adjust the PPD in RealVR menu as well
    • Display: Aspect Ratio to 16:9
    • Display: DLSS to Performance or higher
    • Display: Motion Blur Intensity to 0
    • Display: Other settings should have been disabled by RealVR already
    • Advanced Graphics can be modified as desired
  • Optionally open the RealVR menu using PAUSE and adjust settings
    • Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
    • Recommended AER v2 Rendering (Default)
      • Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
      • Try 1/2 rate if you struggle to maintain 120 FPS
  • Exit the game and SteamVR

Start Uncharted

  • If using WibbleWobble, get it running in the background before following these steps
  • Start the game and it should also start up your VRto3D driver and display in 3D on your screen
  • If you do not hear a beep, VRto3D failed to load the settings profile
  • If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
  • If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work