RealVR sometimes forces a 1:1 aspect ratio in the 2D game window. In some games, changing to 16:9 ratio will result in issues. VRto3D forces the aspect ratio and field of view in the Headset 3D view, so you will always get the correct aspect ratio in 3D regardless of the game window's aspect ratio
You can modify the aspect_ratio and fov VRto3D settings if desired
Convergence adjustments do not work dynamically with RealVR mods, so if you use Ctrl + F5/F6 you will have to Stop/Start VR in the RealVR menu to apply the changes
It is recommended to set games to run in windowed mode. However, some games will need to run in borderless mode to have the correct resolution
These instructions are only for RealVR v22.0.0 or newer. For older RealVR mods, check here
HFOV/VFOV optimizations don't work with VRto3D
You may get improved performance with GPU Scheduling ON - you can change it here
DLSS ghosting is now fixed in RealVR and the new DLSS Transformer Model looks good and works great. Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
RealVR Installation
Sign up for Luke Ross' Patreon
Download the latest RealVR release
Extract the files next to your game's exe and overwrite any existing files
Run RealConfig.bat
If coming from a VR setup, select the Delete option when prompted
If coming from a previous 3D setup, you can select Keep
Respond to any configuration questions as desired
Edit the RealVR.ini file and make these changes under the [RVR] section:
ExpertMode=1
IgnorePosesFor3DDisplaySupport=1
Run the game
The RealVR menu can usually be pulled up in-game using the PAUSE key
Sometimes the menu won't be fully visible, so try to adjust the Normal HUD Size to 0.8
The menu font size can be changed by holding Ctrl and using Mouse Scroll
Values can be typed in by selecting them with Ctrl + Click and then Enter to apply
Generally OK to leave VR renderer to Auto
Check render resolution or Target Pixels Per Degree (if available in the particular game mod) and ensure it isn't super high, as it will affect performance
Change Target Aspect Ratio to 16:9 if it is available
Choose Render Mode:
AER v2 will provide the best experience and no artifacts, but requires the most GPU/CPU power
Legacy AER also has no artifacts but should only be used for WibbleWobble or SR displays as it limits the frame rate to your monitor's refresh rate
1/2 Rate render mode uses frame generation, which may result in blocky tearing artifacts when viewing fast moving objects like this below example
If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
Exit the Game
Game Specific Configurations
Cyberpunk 2077
TURN ON Hardware Accelerated GPU Scheduling here
VRto3D Settings for Cyberpunk
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A lower depth preset is active when holding the left trigger or right mouse button
Depth reset on Numpad 1
Install RealVR mod for Cyberpunk
Extract the contents of RealVR into your Cyberpunk 2077\bin\x64 directory (overwrite if asked)
Run RealConfig.bat
Download and extract this zip to your Cyberpunk 2077\bin\x64 directory and overwrite
Launch the game once
Change in-game settings:
Video: Windowed mode
Video: Set your Resolution to your desired render resolution
Video: Monitor to be your second monitor if using multiple displays
Video: VSync to Off
Graphics: Resolution Scaling DLSS Super Resolution
Graphics: DLSS Super Resolution Preset Transformer Model
Graphics: DLSS Super Resolution Performance or higher
Graphics: DLSS Ray Reconstruction Off
Graphics: Disable Film Grain, Chromatic Aberration, Depth of Field, Lens Flare, Motion Blur
Optionally open the RealVR menu using PAUSE and adjust settings
Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Adjust Graphics settings and try the Benchmark as desired
Exit the game and SteamVR
Start Cyberpunk
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
Lower depths were used due to how close things get to the camera
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Death Stranding Directors Cut
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
VRto3D Settings for Death Stranding Directors Cut
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A Regular depth & convergence
A lower depth preset toggle when you press the guide button or Numpad 2
An ultra low depth preset toggle when you press Numpad 3
Depth reset on Numpad 1
Install RealVR mod for Death Stranding Directors Cut
Extract the contents of RealVR into your DEATH STRANDING DIRECTORS CUT directory
Run RealConfig.bat
Download and extract this zip to your DEATH STRANDING DIRECTORS CUT directory and overwrite
Launch the game once
Change in-game Graphics settings:
Screen Mode to Windowed
Aspect ratio 16:9
Choose your render resolution
Vsync to Off
Maximum Frame Rate to 120
DLSS to Performance or Quality
Depth of Field to Off
Motion Blur to Off
Adjust others as desired
Optionally open the RealVR menu using PAUSE and adjust settings
Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Death Stranding Directors Cut
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
Some occlusion culling may cause objects in background to flicker
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Doom: The Dark Ages
TURN ON Hardware Accelerated GPU Scheduling here
VRto3D Settings for Doom: The Dark Ages
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
Depth/Convergence/FoV
Depth reset on Numpad 1
Install RealVR mod for Doom: The Dark Ages
Launch the game
Change in-game settings:
Game:
Set Environmental Screen Shake to Off
UI:
Set HUD Aspect Ratio to Default
Set HUD Scale to 0.50
Set Subtitles Scale to 1.50
Video:
Set Window Mode to Windowed
Set Aspect Ratio to 16:9
Set Resolution to 1920x1080 or your desired resolution
Set Vertical Sync to Off
Set Present from Compute to On
Set Resolution Scaling Mode to Off
Set Field of View to 90
Set Chromatic Aberration to Off
Set Depth of Field to Off
Set Film Grain to 0
Set Upscaler to DLSS
Set DLSS Super Resolution between Performance and DLAA
Set DLSS Frame Generation to Off
Set Enable HDR to Off
Set Motion Blur to Off
Adjust others as desired
Ray tracing can be used if GPU can handle it
Exit the game
Extract the contents of RealVR alongside your DOOMTheDarkAges.exe (overwrite if asked)
Run RealConfig.bat
Download and extract this zip alongside your DOOMTheDarkAges.exe and overwrite
Launch the game
Optionally open the RealVR menu using PAUSE and adjust settings
Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Doom: The Dark Ages
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
Lower depths were used due to how close things get to the camera
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Elden Ring
Works with Shadow of the Erdtree and Seamless Co-Op
TURN ON Hardware Accelerated GPU Scheduling here
VRto3D Settings for Elden Ring
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
Depth reset on Numpad 1
Install RealVR mod for Elden Ring
Extract the contents of RealVR into your ELDEN RING\Game directory
Run RealConfig.bat and choose a preset - maybe try Medium
Download and extract this zip to your ELDEN RING\Game directory and overwrite
Adjust the DLSS preset as needed in the ELDEN RING\Game\ERSS2\ERSS-FG.toml file by adjusting DLSSMode where
Ultra Performance = 3
Performance = 0
Balanced = 1
Quality = 2
DLAA = 5
Launch the game once
Change in-game settings:
Screen Mode to Windowed
Resolution - can only choose 1:1 aspect ratio resolutions, so experiment with what gives you best visuals/performance
Disable Ray Tracing
Antialiasing to High (for DLSS)
Motion Blur and Depth of Field to OFF
Load your save game
Optionally open the RealVR menu using PAUSE and adjust settings
Have to click the top button on the Quick Menu to get to main settings
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Extract the files into your ELDEN RING\Game directory
Modify SeamlessCoop/ersc_settings.ini as desired
Set a cooppassword or the game won't launch!
Use ersc_launcher.exe to run the game
Running the game from Steam will prevent Seamless Co-Op from loading, so create a shortcut to ersc_launcher.exe on your Desktop
Elden Mod Loader is also compatible if you want to add in more mods
Start Elden Ring
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
The ERSS-FG mod will still launch with the game, but you can't use the GUI while RealVR is also loaded
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Ghost of Tsushima
Turn OFF HDR in Windows
Steam overlay may conflict with RealVR and crash this game
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
VRto3D Settings for Ghost of Tsushima
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
Depth reset on Numpad 1
Install RealVR mod for Ghost of Tsushima
Extract the contents of RealVR into your Ghost of Tsushima DIRECTOR'S CUT directory
Run RealConfig.bat
Download and extract this zip to your Ghost of Tsushima DIRECTOR'S CUT directory and overwrite
Launch the game once
Change in-game settings:
Display: Window Mode windowed (This may take a few restarts to stick)
Display: Select Aspect Ratio 16:9
Display: VSync Off
Display: HDR Off
Display: Upscale Method DLSS
Display: Upscale Quality Performance or higher
Display: Dynamic Resolution Scaling Off
Display: Frame Generation Off
Display: Optionally change monitor for multi-display use
Graphics: Motion Blur Strength 0
Graphics: Depth of Field Off
Adjust others as desired
Optionally open the RealVR menu using PAUSE and adjust settings. If game crashes, you may need to make changes in the RealVR.ini file instead
Adjust the Target Pixels Per Degree until it is close to your render resolution, then select Adapt Resolution
ForcedRes in ini
TargetPPD in ini, around 16.8 is 1080p
Recommended AER v2 Rendering (Default)
RenderMode2 in ini
Change to Legacy AER = 6 for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate = 1 if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Ghost of Tsushima
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
If the game suddenly looks very aliased, close it and SteamVR and try running the game again
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Horizon Zero Dawn
TURN ON Hardware Accelerated GPU Scheduling here
VRto3D Settings for Horizon Zero Dawn
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A medium depth preset is active when holding the left trigger or right mouse button
A lower depth preset toggle when you press the guide button or Numpad 2
Depth reset on Numpad 1
Install RealVR mod for Horizon Zero Dawn
Extract the contents of RealVR into your Horizon Zero Dawn directory
Run RealConfig.bat
Download and extract this zip to your Horizon Zero Dawn directory and overwrite
Launch the game once
Game may boot to a black screen in both 2D and Headset Window. will need to press Alt+Enter to force the 2D window fullscreen and then navigate to the Settings->Display menu and set the below settings. You may have to keep using Alt+Tab to make the 2D window visible. Once the settings are applied, you can press Ctrl+F8 to foreground the 3D window and focus the game window
Change in-game settings:
Choose your render resolution
Upscale Method to Off
Field of View to 70
Adaptive performance FPS 120fps
FPS limit Unlimited
Aspect ratio 1:1 is necessary or cutscenes will render with chonky characters
Display mode Borderless
VSync Off
HDR Off
Graphics: Disable Motion Blur
Graphics: Anti-Aliasing to Camera Based
Adjust others as desired
Optionally open the RealVR menu using PAUSE and adjust other settings
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Horizon Zero Dawn
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
HUD will only draw in the center 2/3rds of the screen due to the 1:1 aspect ratio
Ghosting between the two eyes is normal in this game and hasn't been fixed by RealVR
If you get a huge black bar and the game appears to be rendering at the bottom of the screen, open the RealVR menu with PAUSE and then click Stop VR then wait a bit and then click Start VR again
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Indiana Jones and the Great Circle
TURN ON Hardware Accelerated GPU Scheduling here
VRto3D Settings for Indiana
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
Depth/Convergence/FoV
Depth reset on Numpad 1
Install RealVR mod for Indiana
Launch the game
Change in-game settings:
Video -> Screen Setup:
Set Display Mode to Windowed
Set Aspect Ratio to 16:9
Set Window Size to 1920x1080 or your desired resolution
Video -> Graphics Settings:
Set Picture Framing to FullScreen
Set Field of View to 90
Set Vertical Sync to Off
Set FPS Limit to 1000
Set Edit Brightness & HDR > Enable HDR to Off
Set Motion Blur to Off
Set Chromatic Aberration to Off
Set Film Grain to 0
Set Depth of Field to Off
Set Depth of Field Anti-Aliasing to Off
Set Ray Traced Indirect Illumination to Off
Video -> Advanced Video Settings
Set Upscaling to DLSS
Set DLSS Frame Generation to Off
Accessibility -> Camera
Set Camera Stabilization to On
Set Screen Shake to Off
Adjust others as desired, but check your Texture Pool Size under Video -> Graphics Quality as if you run out of VRAM, performance will tank
Ray tracing can be used if GPU can handle it
Exit the game
Extract the contents of RealVR alongside your TheGreatCircle.exe (overwrite if asked)
Run RealConfig.bat
Download and extract this zip alongside your TheGreatCircle.exe and overwrite
Launch the game
Optionally open the RealVR menu using PAUSE and adjust settings
Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Indiana
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
Lower depths were used due to how close things get to the camera
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Spider-Man
Steam overlay may crash this game if you open the RealVR menu with it enabled
RealVR doesn't like aspect ratios other than 1:1 in this game. If you can't get RealVR to start rendering, try purging your Spider-Man settings from these locations
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
VRto3D Settings for Spider-Man
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
Clicking the Guide button or Numpad 2 will toggle between a lower and higher depth preset
Depth reset on Numpad 1
Install RealVR mod for Spider-Man
Extract the contents of RealVR into your Marvel's Spider-Man Remastered directory
Run RealConfig.bat
Download and extract this zip to your Marvel's Spider-Man Remastered directory and overwrite
Launch the game once
Change in-game settings:
Display: DO NOT TOUCH RESOLUTION OR ASPECT RATIO
Display: Select windowed mode
Display: Optionally change monitor for multi-display use
Display: Set Frame Generation to Off
Display: Set Upscale Method to DLSS or Anti-Aliasing to DLAA
Display: Set Upscale Quality to Performance or higher
Display: Set Dynamic Resolution Scaling to Off
Graphics: Motion Blur Strength, Field of View, Film Grain Strength to 0
Graphics: Depth of Field, Chromatic Aberration, Vignette to Off
Adjust others as desired
Optionally open the RealVR menu using PAUSE and adjust settings. If game crashes, you may need to make changes in the RealVR.ini file instead
Adjust Target Pixels Per Degree to be close to your desired render resolution and click Adapt Resolution
ForcedRes in ini, must be a 1:1 aspect ratio resolution
TargetPPD in ini, around 16.8 is 1080p
Recommended AER v2 Rendering (Default)
RenderMode2 in ini
Change to Legacy AER = 6 for WibbleWobble or SR displays for a lower frame rate cap
Exit the game and SteamVR
Start Spider-Man
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Star Wars Outlaws
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
Game Window doesn't do a good job of capturing the mouse, so mouse controls may prove finnicky
VRto3D Settings for Star Wars Outlaws
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A static medium depth preset that is good for most gameplay
A lower depth preset toggle when you press the guide button or Numpad 2 for some cutscenes and computer hacking
Depth reset on Numpad 1
Install RealVR mod for Star Wars Outlaws
Extract the contents of RealVR into your Star Wars Outlaws directory
Run RealConfig.bat
Download and extract this zip to your Star Wars Outlaws directory and overwrite
Launch the game once
Change in-game settings:
Gameplay: Visual: Both View Angles to 75
Video
Vertical Sync Off
Display Mode Window
Nvidia Reflex Low Latency Off
Upscaler Type Nvidia DLSS
Legacy Mode Off
Frame Generation Off
Ray Reconstruction - May need game restart to apply changes
Upscaler Mode Fixed
Upscaler Quality as desired to hit 60fps per-eye performance
Graphics
Overall Quality and Advanced Graphics can be set as desired Changing presets will reset some of the above settings
Cinematic Lens Off
Film Grain Off
Depth of Field Low
Motion blur intensity/Camera/Per-object 0
Nvidia RTX Direct Lighting Off
Optionally open the RealVR menu using PAUSE and adjust other settings
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Star Wars Outlaws
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
Click the You are using an old graphics driver with known issues, please update now warning to dismiss it if you encounter it. This warning is not really accurate, as currently Nvidia driver 566.36 is more stable for this game than newer drivers
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
The Last of Us Part I
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
Game has stability issues. May need to lower settings to avoid crashes. You can select No if it asks about safe mode
Main menu UI will be cutoff on the bottom, but in-game is correct
VRto3D Settings for The Last of Us Part I
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A static medium depth preset that is good for most gameplay
A lower depth preset toggle when you press the guide button or Numpad 2
Depth reset on Numpad 1
Install RealVR mod for The Last of Us Part I
Extract the contents of RealVR into your The Last of Us Part I directory
Run RealConfig.bat
Download and extract this zip to your The Last of Us Part I directory and overwrite
Launch the game once
You may need to open the RealVR menu with PAUSE, select the TLOU1 tab, and make the HUD Offset Y negative in order to see the main menu settings. You will need to reset this to 0.35 for gameplay
Change in-game settings:
Display
Display can be changed to another monitor if using multiple displays
Display Mode Windowed
Aspect Ratio Auto
Ultrawide Pillarboxes Minimal
V-Sync Off
Framerate Cap Unlocked
Frame Generation Off
Scaling Mode Nvidia DLSS
Quality as desired to hit 120fps
Field of View, Motion Blur, Chromatic Aberration, Film Grain, Lens Dirt 0
Graphics
Image Based Lighting, Depth of Field, Motion Blur Off
Optionally open the RealVR menu using PAUSE and adjust other settings
Ensure HUD Offset Y is set to 0.35 in the TLOU1 tab
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start The Last of Us Part I
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work
Uncharted Legacy of Thieves
TURN ON Hardware Accelerated GPU Scheduling here
Use DLSS Swapper to upgrade the game to DLSS4 Transformer model v310.x and set Preset J or K
VRto3D Settings for Uncharted
Close SteamVR if it is running
Extract the latest profiles into your Documents\My Games\vrto3d\ folder
This game's profile sets:
A lower depth preset is active when holding the left trigger or right mouse button
A lower depth preset toggle when you press the guide button or Numpad 2
Depth reset on Numpad 1
Install RealVR mod for Uncharted
Extract the contents of RealVR into your Uncharted Legacy of Thieves Collection directory (overwrite if asked)
Run RealConfig.bat
Download and extract this zip to your Uncharted Legacy of Thieves Collection directory and overwrite
Launch the game once
Change in-game settings:
Display: Windowed mode
Display: Monitor to be your second monitor if using multiple displays
Display: Resolution to your desired render resolution. May need to adjust the PPD in RealVR menu as well
Display: Aspect Ratio to 16:9
Display: DLSS to Performance or higher
Display: Motion Blur Intensity to 0
Display: Other settings should have been disabled by RealVR already
Advanced Graphics can be modified as desired
Optionally open the RealVR menu using PAUSE and adjust settings
Adjust the Target Pixels Per Degree to be close to your render resolution and then select Adapt Resolution
Recommended AER v2 Rendering (Default)
Change to Legacy AER for WibbleWobble or SR displays for a lower frame rate cap
Try 1/2 rate if you struggle to maintain 120 FPS
Exit the game and SteamVR
Start Uncharted
If using WibbleWobble, get it running in the background before following these steps
Start the game and it should also start up your VRto3D driver and display in 3D on your screen
If you do not hear a beep, VRto3D failed to load the settings profile
If using a single display and not using auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
If VRto3D didn't focus the game window, Alt + Tab to the 2D game window for controls and audio to work