Roadmap - oculometric/IvyFactoryDocs GitHub Wiki
As well as maintaining the addon and fixing and bugs that crop up, I have a list of new features and functionality I want to add:
- Quality geometry nodes setup (along with textures and materials) for to beautify ivy
- Ability to save operator presets. May or may not involve shipping presets too
- Add the ability for branches to float away from the surface of the target mesh to an extent
- Implement multithreading to accelerate branch overlap checking
- Modify operators to run in the background, freeing up blender in the meantime. I'd like to be able to see ivy growing live if that's possible