love.audio_newSource - oblerion/love2d.js GitHub Wiki

call

let song = love.audio_newSource(filename,type);

parameter

  • filename : string file path. be aware it can't verify path of file. file is (mp3 ogg wav)
  • type : "static" or "streaming" , once play or loop play

return

return at Song object, play with love.audio_play(object) pause with love.audio_pause(object) stop with love.audio_stop(object) set volume with love.audio_setVolume(object) get volume with love.audio_getVolume(object)